Aw...
Good points there.Quote:
I don't, I like P3's better cause it created more strategy and risk in the game. P4 empowers the player too much and made the games a bit easier. I actually liked having to change my strategy in mid-battle to protect vulnerable party members and I liked having the option to choose between going for an All Out Attack on a boss and get some extra damage or instead use the knockdown turn as a round to get some needed healing or more often then not, some much needed SP.Quote:
Ah, forgot about that. Getting back up no longer costs a turn. Personally, I find this an improvement, because your party is also not crippled by a single hit. It does make skills like Me Patra rather odd though. No need to help someone get up if they do it on their own...
P4 removes that and allows me to get extra damage off making battle much easier if they had weaknesses. Then the system proves useless in battles where the enemy has no weakness cause you are basically forced into the only real option which is to do the All Out Attack cause the enemy will just get back up and nail your party anyway. Its too dumbed down for my taste.
I thought that Nyx's reflect was independent of element, and always did 500 damage. Been too long since I've done that fight to be sure. And the fact that he continually casts his resistance negater doesn't make it easier to figure out.Quote:
Except most of your party will just attack Nyx with their elemental attacks and the reflected attacks are just Void cause of their Persona's natural immunity. The only characters who have issues are ones that don't use their elements normally (Ken, Aigis [who should be healing/support anyway] and Junpei) really, just a bit of tuning will fix this, and as I said, Nyx usually gets the first round in combat and your main usually gets turn two. Nyx is not even the cheapest boss in the game imo, she's actually pretty easy if you have a good party set-up.Quote:
Even on Heal/Support, your characters will attack sometimes. And if you don't have the party leader move immediately afterward, you can't change tactics before the others mess up. And on the new Maniac difficulty, it gets even more useful.
My point is that I don't feel the A.I. in P3 was so awful that we needed to control everyone. Considering how limited your other party members are compared to the main character, your options for controlling them are not as robust as some old school RPGs.
Oh, true, P3 had a very excellent AI, probably because of the character limitations. But I still like gaining full control.
And I still cannot get over how beautifully atmospheric this game is. The art style (even without the cutscenes), the dialogue, the music... It just blends so perfectly together.