The 360 controller is pretty much the best controller ever made. It's comfortable to use and has nice button placement. Before the 360, I really liked the Dreamcast controller.
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The 360 controller is pretty much the best controller ever made. It's comfortable to use and has nice button placement. Before the 360, I really liked the Dreamcast controller.
The 360 controller is the most ergonomical for me. It rests in my hands well. The PS3 controller is good, but can occasionally cause my hand to cramp. I don't think I necessarily have a strange way of holding the damn thing either.
The Gamecube controller is the one that feels the best in my hands. The only issue is that the buttons aren't very nice for slide inputs in fighting games, but I don't play many fighting games on Gamecube anyway. And by not many, I mean none at all. As a close second, there's probably the Dualshock family. I'm sure I could get used to the x360 controller too, but I just don't have one to get used to.
Let me answer the question this way: the only game control I hate is the Wiimote. That this is so stupid.
Yeah, I played a bit of that donkey kong stuff for the Wii, and there wasn't a second where I didn't wish I could use a normal controller instead.
Wiimote + Nunchuck = outrageously comfortable
I found it extremely awkward to press multiple buttons at once on the wiimote. There was actually one of those real gamepads for the Wii there, but the game refused to let me use it, even though I can't think of a single action in that game that couldn't have been mapped to either the extra analogue stick, or one of the additional buttons.
You're forgetting that Nintendo are useless trouts who could be out-performed by seaweed. Factor that in, and it all makes sense.
Playstation controllers were always my favorite. The 360 is also nice.
If they had continued along the line of gamecube they might be impressive now.
The Wii totally dominated the casual market to the point where they shot from dead last to first in the blink of the eye. Meanwhile, Sony made their own bootleg version of the Wii controller and Microsoft took motion gaming a step further with the Kinect.
Nintendo made a smart move back then that shook up console gaming, whether you or anyone else likes the controller or not.
Motion control is lame.
If they had continued along the line of Gamecube, they would be in last place again, only getting ports of PS3 games ported from X360.
Motion control works great in some games, but in many others it just feels forced and gimmicky. DKC Returns is one of those games. That game should have supported the "classic" Wii controller and maybe even gamecube controllers. If the Wii had been a bit closer to the PS3 than it is to the Gamecube in terms of power, it would probably have gotten a lot more third party support. I guess that's what they plan on fixing with the Wii-U. Too bad there will be a PS3box720 a year after they release it.