*sigh* Everyone knows how to copy saves. It just doesn't work for most of them.
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I like how PS+ went from a glorified coupon book, to a "Game of the Month Club," to a ridiculous way to build up your library, to now this. It's been getting progressively more attractive. Shame I'm only gaming on my new PC, but I could see getting it once I come back to my PS3 for the holiday releases.
Question: If you download free games, then delete them to clear up hard drive space, can you re-download those games? Or can you only download what's free for the current month?
SON OF A.
....I have personally bought almost half of that list. I bought Infamous 2 LITERALLY three days ago, retail $40.
Ouch, I almost bought the ultimate edition online last week. Glad I didn't. the only game I have on the list is just cause2, and now I'm going to go sell it.
It was a really titty move to lure people into buying InFamous 2 and Just Cause 2 for $20-$30 each last week when they were planning to release them for free this week.
But my PS3 is only now half way through installing those 60GB of free games so I'm not complaining.
I was under the impression that very few games restricted saves. In fact I remember transferring FFXIII saves between systems last year fine so I was about to call bs... but a weird message popped up when I loaded the save. Maybe the game's been patched and most games do it nowadays... or maybe it allowed me to transfer and use saves because i transferred it between profiles with the same PSN account... you may want to check that out in the future, if moving your saves is a big deal for you.
Moving saves isn't the biggest deal. The fact that I can't easily back up my several hundreds hours of gameplay in case something happens to my PS3. Hard drives are very far from indestructible. On every system since the dawn of gaming and up until the current generation, game saves have either been distributed in a way that means that no single hardware failure will destroy every single saved game you have(1). On PS3 this not possible on a significant amount of games, and Sony has the nerve to charge extra for something that should be a basic smurfing functionality.
1) Cartridge based games have saves for each game on the cartridge, meaning the failure of a console will not affect saved games. Consoles with memory cards let you save your games on several memory cards for redundancy in case of save medium failure, and the memory card is also independent of the console. The vast majority of PC games let you simply copy and paste saved games to anywhere you like. PC games that require accounts to log in to and have achievements through those accounts are secured by being stored on the game's servers and these servers always have backups, even the ones that don't force you to pay a monthly fee.
I don't really see the difference between memory cards and Hard Drives, other than memory cards are more likely to get lost and/or destroyed. At least the PS3 (usually) just sits in one spot on an entertainment center. I'd say it was plenty reasonable enough for them to just give a good hard drive backup option.
Memory cards are lower cost, easier to remove, and flash media is a lot more sturdy and resistant to shock and vibrations than hard drives, as well as not having any sort of mechanical wear like hard drives do. I've never had problems with losing memory cards, and if I did, I would solve that by having my saves spread over two memory cards in case of loss.
Now, on to the backup feature, are you seriously saying that making a 200 GB backup *every time* i want to back up a 1 MB save is fair? Played FF13 for 20 hours, made good progress, back up 200 GB. Next up, Assassin's Creed 2, got halfway, want to back up that save in case of loss, whoa, another 200 GB backup process! Do you have any idea how long it takes to back up 200 GB on a PS3 via USB? We're not exactly talking minutes.
With the ability to freely back up my saves whereever I wanted, this process would take exactly 30 seconds per save I wanted to back up. You're saying a 1-hour long backup process is a "fair solution"? That's 120 times as much time, plus the requirement of having an external hard drive, which is a much higher initial cost than an extra memory card is, or a USB flash drive. I have tons of USB flash drives that each would be able to back up all my saved games 10 times each, but I'm not allowed to because the games software-block me.
If there was a "back up saved game data" option on my PS3 in addition to "back up entire hard drive", I would be satisfied.
Your only valid complaint is that certain game saves have been locked to your particular PS3. 90% of save games can be freely copied in seconds to any flash drive you want, without necessity to back up the entire system. This means that your righteous indignation lies not with Sony or PS3, but rather with the developers that have created games that for some reason are locked to a singular system. Sony did not create Street Fighter IV's save system, or FF XIII's. While I can understand your frustration at moving these save files around, this is not the fault of Sony or PS3, but rather the developers of those given games who decided to place restrictions on those save files. Can you honestly tell me that we should blame the PS3 and PSN itself for bad decision making from game designers? It's akin to saying the Xbox 360 is a terrible console because Too Human had a horrible control scheme and Xbox didn't respond with a patch to let you manually remap the controls for all games. It's the developers job to make games that work within the framework provided by a console. The people behind the PS3 provided a not one, but two easy ways to provide both full and partial backups. The developers decided to give them the middle finger and lock those games to the systems, supposedly so they could protect the validity of their trophies. Apparently it's far more important to these developers to make sure people are legitimately earning trophies than to allow the players reasonable backup saves.
But again, this is not SONY'S issue, it's the developers.
Edit: But, if someone is genuinely peeved about this whole thing, there IS a third party workaround. http://www.ps3crunch.net/ps3saveunlocker.html will overwrite your save files lock data and allow it to be moved to a new system. It's kludgy and inconvenient, but it saves you the $5 a month and allows you to retain your righteous indignation.
If I wasn't so lazy, I'd stick a USB drive in my PS3 and see how many of my saves can be backed up. I've tried to copy saves tons of times and it has only ever worked with one game. (MGS4. I guess because there are no trophies.)
I had the complete opposite experience, I've backed up and moved and played on different PS3s tons of game saves, the only one I ever had a problem with was MotorStorm Pacific Rift. But when you guys brought up FFXIII it turned it is true, at least on the limited basis I'm presuming, and according to you guys it's a much bigger deal now. I wouldn't be surprised if the move coincided with PS+ inclusion of cloud saving.