mmm, the VI and Tactics is a great idea. I have to agree.
For me I wouldn't mind taking the story, world and graphics of XII and putting them to a more traditional gameplay formula, IX's would spring to mind immediately.
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mmm, the VI and Tactics is a great idea. I have to agree.
For me I wouldn't mind taking the story, world and graphics of XII and putting them to a more traditional gameplay formula, IX's would spring to mind immediately.
First, let me say I never thought I would find someone else who knew about Sword Girls. I tried beta testing that game, and it filled me with so much rage, more rage than I've ever experienced in a game.
Back on topic, that's a decent idea. While Sword Girls as a game is horrible, the girls themselves are cute.
I'll cop to also having played Sword Girls. Uninteresting facts... I have a Facebook and that app popped up. The girls looked impressive. I don't really enjoy the "battle system." But I like seeing all the different cards. I have a bunch of card pics stored somewhere on my computer. I've never been so obsessed with cards. I don't bother collecting pics for other card games (I have one or two from YU-GI-OH!, Magic the Gathering, and some whose game names I've not heard). But I've got nearly all of them for Sword Girls. The only ones I don't collect are the cooking club and the few others... just not quite cool enough.
I would also like to some kind of game featuring those girls. Some game wherein I don't have to play by Card Rules... :eep:
VII's world and system. But with the job classes of others.
VII or VIII with Dresspheres. :p
FFVI and Tactics does indeed sound sexy. Have Tactics' battle system, but keep the plot and characters of VI. That sounds like a very intriguing game.
VI and Tactics sounds like the best combination, mostly because I am willing to have more games with Tactics's gameplay in different settings. The Opera House would be infinitely harder this time because now there would be stage directions and choreography.
More in the vein of Tactics, I would like to see Tactics Advance's Judge system placed in Final Fantasy IV. Cecil is a paladin, right? I think a code of conduct would have helped me believe that a little better. Besides, this game actually did have a similar kind of embargo when going to the Magnetic Cave. Talk about having to learn a workaround! Maybe Rosa could have been a Judge-in-training, to, I do not know, make her a little more useful. Pray could have been a rule switch command, while some enemies might have a similar command.