Like how everyone says the difficulty isn't broken with E.Skill and such? Right...
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Like how everyone says the difficulty isn't broken with E.Skill and such? Right...
I don't think that twist made the game.
carry armor is hard...proud clod was kinda tricky. helletic hojo was a pain the ass
mind you i haven't played that far through since i was twelve so the nostalgia goggles are pretty thick. last time i played through i ragequit when i got to carry armor.
Yeah, when I replayed the game, I was confounded by the difficulty of the Carry Armor battle. I could swear it hadn't been so problematic my first playthrough.
The only boss fights that ever gave me trouble were Carry Armor and the two headed dragon.
This one often gets me too, usually on some sort of challenge run where I'm doing something like No Materia or Initial Equipment. Every other time I I'm playing summon Knights of the Round on this twat because this actually is the one boss I still find intimidating.
Oh, and Schizo. Schizo can eat a dick.
Oh hell that was the thing in Gaea's Cavern yeah? I remember doing relatively well on that thing until it hit me with double-breath. It was shortly over after that.
I don't know how this became an "annoying FF7 bosses" thread, but Carry Armor is indeed a massive pain in the ass.
I can rarely be bothered to get KotR before ending disc 2, but that right there is a fantastic reason not to put it off.Quote:
Originally Posted by Psi
This wasn't "an annoying FF7 bosses thread"? Then why am I here?
Schizo. Once I found myself only surviving because I gave Vincent Fire-absorb and unleashed the Galean (hadn't unlocked DG yet), it was annoying watching him use Beast Flare on the surviving fire-absorbing head, but eventually he started laying into it with the Berserk Dance.
Also, yeah, I think on my first-ever playthrough Materia Keeper totally kicked me around.
Yeah, get back in topic guys. If you want to discuss about annoying FF7 bosses, find another thread to do that in. :p
Unless it relates to the topic in anyway, otherwise keep it out of this thread.
I give her Bahamut to summon at the start and put her on healing duty because she sure ain't good for owt else in that fight. Sometimes I've gone to the trouble to teach her Great Gospel at this point so I like to bust it out as a novelty.
Really would've liked to have her in the party for a few other fights. I once edited some Materia that shouldn't have been available on disc 1 into my inventory and watched her go proper shaolin with 4xCut.
Of course. I paid for that thing!!! :(