It's one of those things you probably can't unhear/unsee. Still, I'm surprised I didn't notice before now. It seems so obvious in retrospect.
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I think I was also used to it from other games such as Everquest. Where you'd be in a jungle, then you'd walk through a zone barrier and find yourself in a desert :P
It never bothered me and I don't think it ever will. It brings somewhat of an element of surprise first time through. I like surprises.
I actually never really thought about it before - that whole world felt weird. And narrow.
I thought XII was even worst in that sense. You have some nice transition areas where everything blends in like Rabanastre, the Sandseas and so on, but then you have areas that are completely random.
In X, the weirdest one was the Macalania crossing. A freezing lake on one side, a huge forest in the middle, thunder plains to the other side, Bevelle and then the Calm Lands..