Originally Posted by
Wolf Kanno
It's harder and probably one of the hardest entries in the series with you watching your whole party get wiped often. Grinding helps but not as much as later games. The title is very resource based with trying to make decisions about using precious items or spell charges to survive longer, running from battle to preserve said resources, and whether you are brave enough to really try to explore every nook and cranny of a dungeon for rare and powerful loot with a very real chance of dying and having to redo the entire dungeon. If you get easily frustrated about failing and having to redo sections of a game, then the NES/Famicom version is not for you.
I just finished a playthrough of the NES version (probably the hardest version thanks to all the bugs) and I pretty much had to relearn all the basics again about playing old school RPGs like save often and actually using the run command. Also it's not about spamming the Healing Staff, the later dungeons sometimes involve spamming the Healing Staff and your three Healing Helms every other round just so you can keep everyone alive.