Quote:
This is completely untrue. I was wary of absolutely everything they were doing with Skyrim and it turned out to be excellent. The inclusion of perks is a far, far more meaningful way of customizing your character than anything in Oblivion.
Have to disagree with you here, as I feel like a good portion of the perks could be skipped without making the game much more difficult. And although the inclusion of perks was not a bad idea, it's an absolute crime to only have three weapon-based skills in your epic game So while the perks are an improvement, it's smurfing inexcusable to have so little flexibility in regards to character advancement.
Quote:
You can't gimp yourself over with a low constitution or anything and whilst you can still get screwed by pursuing the wrong skills, you can make up for it far more easily than anything Morrowind or Oblivion let you do. I don't like the removal of skills any more than you do but it's not like they were used well in Oblivion or anything. This game seems shallower at first glance but if you spend any amount of time with this and Oblivion and compare them, Skyrim's a tremendous improvement.
Again, I disagree so much with you here it's not even funny. From a personal perspective, I
Quote:
The most important thing though is that Skyrim actually has an interesting, big world to explore, one that can feel hostile and one you can feel lost in. Oblivion was the most generic of generics, a medieval forest basically, and everything that was magical about Morrowind was stripped away - the giant mushrooms, the weird animals, people living inside crab shells, the huge hostile marshes, the broken coastlines, the ash storms, all that. Skyrim doesn't climb all the way back up to those heady heights but I've never said it does. It is, however, an interesting world with a worthwhile aesthetic that regardless of its flaws is hugely enjoyable to explore. Which is exactly what Morrowind always was.
To be fair, I did agree with you slightly that Skyrim has a better atmosphere and world, but it still lacks any of the real meaningful choice that Fallout: New Vegas has or as much mood and atmosphere as Morrowind.