-
In addition to standard features that no new console would be without, a console that:
Is backwards compatible with all previous consoles made by the same company.
Does not lock games to specific regions.
Allows me to easily create local backups of any of my saved games, while still offering cloud saves.
Allows me to freely share any saved game with any of my friends.
Has user friendly connectivity solutions for peripherals, such as standard USB cables to charge controllers while you're using it.
Has media center functionality that actually plays the majority of popular non-commercial video formats, and that will get updated when new codecs and formats become popular.
-
The PS2 was pretty much as close to perfect as it's come for me. Mostly because it had a stellar library.
For me:
- The PS2
- Full backwards comparability
- Easy way to transfer saves between consoles or make back-ups
- Clean and simple online interface
- An impressive games library
- Support for indie/budget developers
Not necessary:
- Media Center stuff - it's handy but I never really use it
-
-
Clearly what we need is a 200 core 4.9 GHz processor and each core has 35 logical cores.
Next is 234 PB of RAM! You just never know!
A HDD with 45 EB that comes pre loaded with every game known to man.
A default resolution of 19200 x 10800.
Anti Aliasing x512
WiFi with speeds approaching 1TB
There you have it. PERFECTION!
-
I think that backwards compatibility should mean that it has every physical drive previously used. It'd be pretty cool to put a cassette into ed's console.