Would you guys be able to offer suggestions? I'm all ears if so :)
Hopefully!
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The farmlands, if they are supporting Lucrecia, are likely only a day or two away on foot at most. Keep in mind someone can travel about 24 miles in an 8 hr shift of marching (walking)
Sounds fair.
The ways of getting around include chocobo (fastest), carriage, foot. Beyond that, I'm honestly not sure, but airships are being theorised by engineers of Sedorra.
I'll note that when traveling through Betheron Wylds, travel will be considerably slower as it's not a safe place nor is it easy to get through. I imagine it as a very, very dense forest, a darker shade of green at night and day.
So by my calculations, 1 kilometer per pixel?
I am happy for you guys to go with that, so long as you don't get too pedantic when some journeys take longer/shorter than they technically should. ;)
Also: Climate! :) As requested by LPS & shion, here you go...
Akimolm Desert: Hot during the day, cool at nights but never actually chilly. Rains are almost always warm.
Lucrecia: Generally fair weather. Can experience all kinds, but never extremes.
Naith: Like Lucrecia, but much windier.
Wylds: Generally quite still due to the thick, dense forest. Generally lukewarm or cool. Can suffer from rain and storm, and when it gets really cold the warmth of the earth and the thickness of the foliage means that little snow reaches the ground without melting first, and the place can become rather miserable (more so than normal!).
Lake Arna: Goes through extremes that can last for days or months. During cold snaps, the areas between the islands can freeze over strongly enough to hold a man. During warmer weather, the weather is glorious. Genuinely a beautiful city regardless of the weather, though.
For the rest of the country, I'm genuinely unsure. I think the great thing about a magical world, though, is that you don't have to assume that things will happen in a sensible pattern. Sure, it gets colder during winter, but some places might experience things very differently to others in ways that don't seem normal when you consider Earth's hemispheres etc. :D
Sorry, didn't mean to be a bother, it's just that my character's strength and behavior is actually affected by weather. Like she would be very sick when traveling through the Akimolm Desert
I hate being even more pedantic, but do we know if Sedorra has seasons at all?
Actually, the more I think about it, the more I think seasons are going to be a bitch to manage, so perhaps I should edit the seasonal bits and just say "weather dependant". >_> What do you guys think? I don't want us all to end up trying to play "guess the season" or even worse, to have a calendar we have to adhere to.
EDIT: Alternatively we could simply have two seasons and have them last for "varying lengths of time that do not adhere to a calendar"...
Maybe we should have the season change monthly. I would imagine enough time would pass in the story for this to be manageable.
In response to BoB: That sounds fine. I'm guessing something a la FFXIII Sunlith Waterscape where the weather (and in this case season) can just change at the drop of a hat. Except without the being able to control it part. Unless that's something we could do special to one area.
The thing is, I wouldn't want the game to be measured in time. Or do you mean real life months? The issue with that would be that sometimes it would be more active than others, so it could be a few days in the game and suddenly they've gone through an entire season, which might not make much sense. =x
Maybe we should just play this one FF-style. No seasons, just area-based climates with the odd bit of magical weather extremes for no apparent reason. Problems solved. xD
EDIT: In reply to pr00t, shion snuck her post in while I was typing mine out. ^^;
I'm sneaky like that