Honestly they were all so great. The prologue is my favorite part of any JRPG and also weirdly a thing a lot of people complain about.
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Honestly they were all so great. The prologue is my favorite part of any JRPG and also weirdly a thing a lot of people complain about.
7 is really good but my heart, and little kid me, will always feel the love for 6. It's not even that a lot really happens... it's just that I enjoy the mixture of the great title screen music, followed by the little bit of plot and then a few people rollin' up on an unsuspecting town wearing Magitek armor. I don't even know what it is about it, it just does it for me.
Most openings for FF games are pretty awesome so it would be easier to mention which ones were rubbish. Though all this thread is reminding me of is Pitchfork's FF Retrospective where he mentioned Square's mastery of the Shock and Awe story tactic for most of its games.
As a full package I'm giving this to 7, hands down. 5 minutes in you've hijacked a train, killed some soldiers, and set a bomb to blow up a giant reactor. Then you fight a robot scorpion.
I'll give second place to X.
X because it lines out exactly where Tidus and the world stand in a few minutes. It shows off Tidus's skills and makes it very clear that he's a pro athlete, not just some random guy who is magically strong enough to fight monsters. It lays out how rich and prosperous Zanarkand is. And then it blows everything up with the introduction of the world manipulating, gigantic and destructive Sin.
Honorable mention goes to Crisis Core
Crisis Core for the sole reason that it shows off exactly what a Soldier 1st class is capable of in a way 7 couldn't because of the limited tech. Barret being impressed by Cloud is a lot more when you realize what kind of stuff SOLDIER is actually capable of.
I really liked XIIs opening scene. Although yeah, it was 7 mins long.
It just feels like an epic grand adventure already. Look at all that politic fighting! LOOK AT IT.