yeah .5 and not even a full day has passed. People want them some banjo-kazooing action!
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yeah .5 and not even a full day has passed. People want them some banjo-kazooing action!
800,000 Pounds so far.
Just 40,000 Bison Dollars left to the final stretch goal of releasing on every platform simultaneously.
I never played the Banjo games but damn if I haven't been yearning for a good platformer. They're in such short supply these days. I mean hell, has there been a single eighth gen platformer besides Knack yet?
I'm gonna play the hell out of this assuming it actually sees the light of day (because y'know...Kickstarter...).
So, they've completed everything except the final stretch goal, and it's still been less than 24 hours since the Kickstarter launched. Currently sitting around 1.3 million dollars, or 9 hundred thousand pounds.
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Apparently the pace at which stretch goals are being met has not gone unnoticed by Playtonic.
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Leaked concept artwork of the main characters. :D
Apologies for the double post.
Two new stretch goals added:
At 1,100,000 pounds: An N64 shader mode and "GK Rap + Video" for the end credits written by Grant Kirkhope.
At 1,200,000 pounds: Developer walkthrough and commentary video.
Currently only 10,000 pounds away from the first of these additional stretch goals.
Wow! I went to sleep and it easily gained 1 million since I last looked. WOW. YAY!!!
Based on the first couple posts, they were making around $6,000/minute .... That is insane. And it's an extended Kickstarter of 45 days instead of the usual 30. They are going to be rolling in millions of dollars. And good on them. I'm glad there are some fairytale stories like this where companies are trying to give people what they want, and are granted the means to give to them, by the people who want it. When these things work (as they sometimes do) it's completely win/win. I never played Banjo, and never enjoyed Donkey Kong Country. But while I can't afford to kick them anything at the morning, I fully support this endeavor, because my prayers were already answered with Pillars of Eternity, and Torment and I want other fans to be able to experience that joy. And the market needs more quality old school platformers
Faith in humanity restored.
Looks promising.
Looks cool. I really enjoyed Banjo-Kazooie, but I wasn't super hardcore into it. Still very enjoyable.
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Yeah I thought Mario 64, Donkey Kong 64, and Conker's Bad Fur Day were all better than Banjo-Kazooie. However I did really like B-K and B-T and there has been quite a void in the 3D platform genre. Other than Mario Galaxy, there hasn't been anything promising in this area for years.
The 1.5 million pound goal has been reached, so we will have a full orchestrated soundtrack for the game.
New stretch goal: 2 million pounds. "Payback Time". DLC that will only be worked on once the game is finished and released, and will be given out free to backers.
Quote:
Smashing it up like a student in Yates’s, Yooka-Laylee backers have strawpedo’d their way through the latest stretch goal, and so now an orchestral soundtrack will be enjoyed by all. But before you stumble towards the high street intending to disseminate a large donner meat and chips – wait, because there’s more...
The entire Playtonic team would like to offer its sincere thanks to everyone who has backed the Yooka-Laylee campaign so far. Our intention from the beginning was to use Kickstarter as a means to improve our game, and by helping us reach an incredible £1.5 million you’ve shaped it into one fine specimen.
From the start of the campaign we also pledged to do best by your amazing support by only setting stretch goals that would improve the game, without negatively affecting core development.
Our next stretch goal, if reached, will be used only to further improve and polish Yooka-Laylee, and give something back for your amazing support. Namely, we’ll release our first post-release DLC pack free of charge for all backers.
When – and only when – we’ve finished and shipped the full version of Yooka-Laylee, we’ll start work on additional content that will be distributed to backers free of charge for their platform of choice. And again, all additional funding will of course go towards improving and polishing the game.
Thanks again for your support, and don’t forget to project your questions and ideas at our social channels on Twitter, Facebook and indeed this very Kickstarter page.
I'm seriously considering kicking these guys something before the end of their campaign, even if I don't end up enjoying the game as much as others, I genuinely love what they're accomplishing. And who knows, the end result may be something timeless and universally enjoyed, like a good Mario'esque title or something and I may not be left out of the enjoyment loop. I've bought games, and backed campaigns out of principle before