Quote:
Originally Posted by
Fynn
You know, I think they're doing this to avert the FFXV-like development period. Because waiting ten years while being fed little increments of the game along the way is easier? :monster:
This is my take on it. Especially after finding this
article detailing SE trying to fix their internal development issues they stumbled upon in the PS2/3 era. It explains in full the issues that plagued FFXIII and XIV 1.0 and some of other glaring issues like how the FFVII PS3 Tech demo took six months to develop and millions of dollars for a 30 second video utilizing pre-scripted scenarios and characters. I can't believe no one over there saw this as a problem until later.
Its not so much that the game is the most massive thing they ever made, it has more to do with ballooning costs for development in the HD age, in a gaming culture and franchise that banks on high end visual designs. If SE made the game using the engine and aesthetic style of Crisis Core, they could probably make the game completely for one disc and in relative (for them) short development time. The issue is that the fans and developers want something with Advent Children and the PS3 Tech Demo's visual detail, so they'll have to piece meal the development cycle to avoid the problems that have hounded the last four numbered FFs.