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Originally posted by i90east
Since there are 14 characters, yes each character gets less individual attention. What you get is a multitude of stories coming from almost every character, bringing together a colorful experience.
Maybe for you. For me it was all beginnings, with nothing but a rushed conclusion. And little in between.
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Out of the said characters, they all hold some anguish inside of them which is brought of closure later in the game. That's not enough developement? Most of their stories give you a glimpse of their past too. The rest is left to the imagination.
My magination needs SOMETHING to work with.
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I don't see where there's a lack of developement like some of you are claiming. As far as dialogue goes, have you ever seen the entire dialogue of the game in one document? It's huge. Most players would rather be playing than reading. That's what books are for. So your favorite character didn't talk much... oh well. There's plenty of dialogue coming from all characters as a whole, which contributes to that colorful blend I was talking about earlier.
If you mix all colours together you get BLAND. That's what the 'general dialogue' is. Bland stuff like 'The gate is opening' which every character can say. Totally uninteresting.
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Why should the player be forced to use a "lead" character, and over-endulge in his/her story? What if you don't really like the main character? Now you have a game with an overly-complicated story about a character you don't even like. Take Cloud for example. Sure he looked cool, but I thought his personality was rather boring for a supposed leader. Barret had a more colorful personality than Cloud, and most FF6 characters did too.
Disagree absolutely. I have no great love for CLoud either, but he did come to life for me more then all the bland FFVI 'statistics with a name and backstory'
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Without having a main character that you're forced to use al the time, it gives you the freedom to use anyone you want. There are a total of 56 different party combinations for you to choose from. Combine that with the multitude of available relics and equipment, and the possibilities are exponentially high.
What does that MATTER when the only difference is that there's other pictures moving? Yes, I KNOW they couldn't have added dialogue for every single character. Which is why they should have cut OUT about half of them. I could have done WITHOUT Mog, Umaro, gogo, Relm and Strago. They didn't add anything to the game.
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Throughout the WoB there were characters who stepped up and led the group. Edgar, Bannon and Locke are 3 such characters. In the WoR it was clear what they needed to do, and most characters were battling with personal problems at the time. Sure the dialogue doesn't show much leadership in the WoR, but it wasn't really neccessary either.
The dialogue didn't show much AT ALL.I mean...have you checked Gau? He just hasn't seen his friends for a year and all he says is the same stuff he ALWAYS says in the Veldt. And even when something IS done, it's all rushed.
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MOST of the time? Excuse me? What game are you playing?
Well that seems to indicate that you haven't played through the entire game. Whether you have or not, the above statement is false.
I ahve actually. I may remmeber it false, but most talking was either general talk or just the other character talking to you and you giving a response from a list now and then. Compared to the later FF's, it was pretty bad.
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So that automatically makes FFVIII a superior game? That's questionable reasoning. Before you say "I never said that", you're using that as your argument for "the dethroning of VI".
It does dethrone it as the 'game better in all regards then the others' If such issues mean next to nohing to YOU and others, fine. But don't be amazed when the rest of us are less enthusiast over FFVI and consider it 'so-so' compared to the later FF's. As I said in my first post 'to each their own'.
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I felt that the characters in FFVI were well established, and I cared what happened to them. Perhaps you never really got into the game in any emotional capacity.
Right, while VII, VIII, X and even friggen' IX managed to do that. (okay, VI DID have some good scenes, but it lags behind to all the later ones in term of emotional attachedness) And if you ask me, that's enough to make a game lose MANY, MANY points in MY book. The characters don't feel 'real' enough to captivate my emotions.
[uote] It's just as complex as any other FF story, if not more so. All good vs. evil stories highlight things such as love, justice and other aspects of positive morality vs. greed, a desire for power and the status of godliness, a disregard for innocence, and other aspects of absolute negative morality. I don't see how FFVI's story is lacking in any way. At the end of the game it becomes clear why Kefka did what he did. The things he said couldn't have been further from the truth. He was living by a false set of values. It's not like there was a lack of reasoning for the actions of the characters (with the only exception being Gogo). I actually found the abuse of magic to be quite an interesting aspect of the story. [/quote]
It's not bad, not bad a all. But literature it ain't. Point is that some act like the plot of FFVI is miles above the plots of the other ones, and I just don't feel that way. VI is in the same boat with IV, V and to a point, VIII in terms of plot. If you would say VII had the superior plot I'd concede that.
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The game has enough side quests of which boost the characters' stories. Do you want the characters to spew out their life stories after every battle or something? Excessive dialogue is best left to the imagination.
If I have to imagine the dialogue for a character I need to know how the character speaks and acts (towards specific members as well) first. I need SOMETHING to work with. And the cutscenes and side quests are pretty barren ground.
Look. You like FFVI and that's good for you. I am no saying that on an objective scale VIII is better then VI. There IS no objective scale on 'good game'. There's only 'like and dislike' It's just that many people act like VI IS undeniably better then VIII. And anyone who disagrees is just a shallow person that si easily distracted by eye candy. That is why I said it was overrated.