The HP<>MP materia is for getting the limit gauge filled faster.
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The HP<>MP materia is for getting the limit gauge filled faster.
Technically, some of the moves in FFVIII have a "break damage limit." Kamikazi and Eden are two examples (maximum of 60,000 points of damage if the enemy is in 'Meltdown' status), but that's not HP or MP...Quote:
Originally Posted by Rubedo
However, in FFVII, no, there is no way to 'break' the max HP limit, and as everyone else has mentioned, the HP<->MP materia will break the max MP limit into whatever the equipping character's max HP is. Put simply, it just switches the max HP and the max MP with each other.
I know that they break attack limits, but I meant their own Hp and MP limits.