:cry: I thought that it was one of the best.Quote:
Originally Posted by The Man
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:cry: I thought that it was one of the best.Quote:
Originally Posted by The Man
eh. By "ending" I meant the second disc, which was a complete mind:skull::skull::skull::skull:. The actual ending itself wasn't that bad, but it left a lot more plot issues unexplained than I'd have liked. I should've been more specific. :smash:
Yeah, but i was talking about Glenn. it's supposed to go i had stop liking Kid a ways back and ever since i saw him i had been after GlennQuote:
Isn't Kid a girl?
Right, Yazoo, but you don't use a pronoun to preced a noun if you've used an opposing noun prior to the pronoun. You sentence should be: "I had stop (sic) liking Kid a ways back and ever since i (sic) saw Glenn i (sic) had been after him." Or if you wanted a coherent sentence you could have said: "I had stopped liking Kid a while back and ever since I saw Glenn I have been after him."
Anyways, I loved CC, but I did have difficulty staying remaining involved in the story about halfway through. I thought there were too many characters, with little development for the majority of them. Sadly, what the Suikoden series executes well with their 108 "Stars of Destiny," CC did not do that great. I didn't like most of the characters that much. I barely used a lot of them. Oh well. I still liked the game a lot and would still give it high marks even when comparing it to today's RPG's, because the plot requires a significant amount of thought to fully comprehend, but is quite excellent one understood. CT is better, though.
:magus:
Like what issues. Maybe I can explain them :confused:Quote:
Originally Posted by The Man
Lynx's entire role, for example, seeing as (SPOILER)he's Fate AND Serge's father AND somehow the main antagonist of the game, even though Fate is a GOOD thing. I guess it's not so much that they weren't explained at all, it's just that they weren't explained well - you'd need to play the game several times to understand it satisfactorily.
Well it all really came like a comet in your face during disc 2 but it also really needed to more or less happen that way and be unveiled the way that it did.
(SPOILER)
It just comes out that now the dragons are really the bad guys and fate was good all along but now that the dragons have the Frozen Flame all hell breaks loose and we have to stop it really fast. Its hard to think of a way to explain things really well given how everything just kind of happened.
You have to admit that Chronopolis is http://forums.eyesonff.com/images/smilies/rpg_009.gifhttp://forums.eyesonff.com/images/smilies/rpg_009.gifhttp://forums.eyesonff.com/images/smilies/rpg_009.gifhttp://forums.eyesonff.com/images/smilies/rpg_009.gifing awesome though. The music and all the awesome side areas that explain so much about the world and history. I love that place.
You've got that right.Quote:
Originally Posted by edczxcvbnm
Anyway, I enjoyed Chrono Cross a lot. Not as much as Chrono Trigger and Radical Dreamers, but it brought back some of the feel nicely, as long as you ignore most of the characters.
Indeed; my thoughts when I played that part, though, were that Chrono Cross was a three-disc game that Square tried to squeeze onto two discs. A lot of those ideas deserved more attention than the story gave them.Quote:
Originally Posted by edczxcvbnm
Can't argue with you there; that was chillingly effective.Quote:
You have to admit that Chronopolis is http://forums.eyesonff.com/images/smilies/rpg_009.gifhttp://forums.eyesonff.com/images/smilies/rpg_009.gifhttp://forums.eyesonff.com/images/smilies/rpg_009.gifhttp://forums.eyesonff.com/images/smilies/rpg_009.gifing awesome though. The music and all the awesome side areas that explain so much about the world and history. I love that place.