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Any help would be appreciated. The rest of my group is getting a bit agitated because i'm not all that crazy about the amount of technology they want in the game. I want to take the series back to its roots as well, but they outnumber me four to one. I could leave, but I didn't create the story so I couldn't take that with me...but they would be screwed because I did create the battle system and ability system. Creating a FF is my dream too, but I don't see myself going to Japan. Though I am going into programming...but seriously, if any of you have any ideas you want to share, please do. And...if anyone is interested in creating a FF just let me know. Cause the odds of me quittin the band are looking really good. Anyone out there need someone with a good battle/ability system? Cause if you do...as of now, i'm available.
The ability system has been upgraded a bit. You can think of it as that from FFT, but not so mundane. You won't Master any of your abilities/skills just by gaining a certain amount of AP (though you will...i'll go into more detail later). Each character has their own unique fighting style, and different "classes" if you will are created from those styles. Like in all FFs before, there are default abilities/skills...now the character has the ability to create their own fighting style as they play throughout the game. In order for some "new" abilities/skills to be Mastered, you must have Mastered its prerequisites. However, their are some "new" abilities/skills that are completely independent of others. Until Square figures out a way to create a fighting system as physically close to real-time fighting (and the fans want that), the majority of these abilities/skills are going to be support-based moreover action-based. I've seen the magic system...it's very similar to 8 and 10. Me personally, I don't like it. I'll write more, but I want to see what you guys think thus far.
EDIT: See my above comment. -M