I was never saying anyone here was a fanboy, just to get it straight. :rolleyes2
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I was never saying anyone here was a fanboy, just to get it straight. :rolleyes2
Kefka is definitely better than Sephiroth, though he's not the best "pure evil" villain out there.
My money is on kefka
Kefka was the more evil villain, certainly. Sephiroth was the better villain. Kefka was evil, because, well, there are people like that. Sure, there was experimentation on Kefka, but it wasn't explored extensively. Sephiroth had much greater depth to his story, as well as a poignancy Kefka lacked. Sephiroth was enigmatic; he was seemingly both the manipulator and the manipulated. Kefka manipulated to a degree, but only to further his goals of causing others pain. Sephiroth had superior background, more complex motivation, and symbolic meaning superior to Kefka's. Do you know what Kaballah is? If you don't, then maybe you're not as qualified to answer this question as you might believe, since it adds yet another layer of meaning to Sephiroth.
As to a battle between them? I didn't think that was the original intent of the thread, but let's go with it. Human Seph would kill human Kefka. That much is obvious. A battle between their "angelic" forms, however, would be interesting. First off, Super Nova would have no effect on Kefka. Fallen One would have no effect on Sephiroth. Final bosses usually aren't overly susceptible to status effects and critical HP moves. So, Kefka hacks away with Ultima, Goner, and the like, while Seph resorts to Shadow Flare, Pale Horse (still causes damage), and such. Sephiroth wins if their respective HP amounts aren't balanced. If they are, Kefka probably wins. If you want a fight based on speculation and not statistics, you'll probably decide that the winner is the one you wanted to win.
I remember from another thread we went through this and we decided that all boss moves work on all other bosses since they tend to ignore the immunities that the heroes themselves can have. Thus, Kefka's Fallen One and Sephiroth's Super Nova still work, because there is no way in-game to avoid taking damage from them. Fallen One is by far a superior attack, Super Nova only doing about 2,000 damage whereas Fallen One removes all but 1 hit point, thus making Kefka the victor in his next attack.
Super Nova is FFVII's Grand Cross. Without going into detail, it would reduce Kefka's HP to critical. So, the question ultimately comes down to who gets to complete the sequence (crit. HP move, finishing attack) first. If they fought 10 times, they would likely split with five wins apiece.
By the way, when have the heroes ever been immune to 1-HP moves?
OK, that makes a lot more sense. I just thought Super Nova was hideously underpowered. Given that I now know that, I can see where the wins'd be split fairly evenly.
Don't forget, attacks have the damage cap. If converted to the FF7 system, Fallen One would deal 9999hp damage to sephy. Similar to all the other damage attacks that have such an effect.
I know Fallen One doesn't display a number when it is used, it merely reduces the target's hit points to one. However, as I recall Super Nova does, which means that it caps at 9999, which, as I recall, Kefka possesses more hit points than. Remembering this, it'd probably take several Super Novas to reduce Kefka's hit points with the damage cap on, whereas Kefka can use Fallen One but once and acheive the desired results. Thus Kefka wins because the nature his attack can override the damage cap whereas Sephiroth's cannot.
The laws of the game are cruel, no? :rolleyes2Quote:
Originally Posted by Behold the Void
Kind of sad how easy Kefka could make it.
Attacks like that have never worked on bosses in any FF game. Only Zanmato in X and Caith Siths game over slot in VII. Neither bosses could use either of those attacks and normal status effects like death never had any effect on final bosses in most games.
Yeah, true. But have you ever seen two bosses fighting amongst eachother? :DQuote:
Originally Posted by Destai
Setzer also has an instant win combination in FFVI. Technically, Gilgamesh in FFVIII can kill anything with Zantetsuken, including Ultima, Omega, and all forms of Ultimecia. Selphie's The End was effective against everything (including Ultima and Omega) except Ultimecia and the undead. CONGRATS! in X-2 worked on some bosses.Quote:
Originally Posted by Destai
If you allow Super Nova and Fallen One to be fully effective (which I still don't agree with), it still comes down to who uses their critical move first, at least some of the time. With his status protection neutralized, Kefka could be Frogged by SN, in which case he obviously wouldn't be able to use Fallen One. Or do much of anything. Since you can't count on a DEBILITATING status effect, Kefka would probably win more often under these terms. But it would still be split.
My opinion on Fallen One? Or Bizarro Seph's Heartless Angel? Or any other 1-HP move? Well, I couldn't get Matra Magic to work on Necron in FFIX, so I feel final bosses should be immune. Especially since this would ruin all those threads people put together regarding battles between the Weapons. Ruby would be enabled to Whirlsand everyone into oblivion.
this is ridiculous obviously Sephiroth is the coolest character from any game
Have you even played FF6? :rolleyes2Quote:
Originally Posted by biff0465