Originally Posted by omenofd
more:
you cannot even act out some battle in your own mind with this game when I think of cool fights, it is head to head, in this game it is all just get around to their side and back so you can hit or your just flipping a coin this isn't a game of luck, and it isn't a splinter cell game
OMFG 75 hp!!T3H PNWZ0Rz!!!!!
my white mage (the other kind of ulgy dude, like the bangaa but better with magic) using turbo mp heals for 150 with cura at lvl 20
plus if you just heal/protect/shell own units you will get 10 exp per cast no matter what level they are, so white mages are easily many lvls higher than all other classes so they have lot of hp for a mage class and their mp is double offensive classes
so if you give a white mage high damaging offensive magic he will own,
that is the type of things you could do in FFT with all classes use traits of one to make another own, like double sword and a monk, I liked FFT becuase you choose what abilities you wanted and however you wanted to make your own custom characters in FFTA they watered down everything it is all weaker, not as dymanic
I decided to continue with the main missions, and I finaly got to the first lawless town
so clans don't go there and it isn't a town, do they work like random battles in every other FF game, where there is a random chance to fight something by moving there, how does it work?
and if my clan members die in lawless areas can't I use life to bring them back?