with all the blitzball and them not needing to breathe plus there was water spells
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with all the blitzball and them not needing to breathe plus there was water spells
there was quite enough. remember, the summon system in here was more involving then any other final fantasy.Quote:
Originally Posted by Rattler
and I reckon Leviathen would be awesome to have fighting by your side (duh, hes my faveorite).
Yeah man, Leviathan was always one of the coolest summons there were!
I miss my status effect summon though :(
I disagree about the water looking funny. Leviathan pulled it off on dry land in FFVIII, I think he could have looked just as good in FFX if not better!
Anyway, my only gripes about the summons in this game is how long some of the sequences take. I mean... they're really cool the first 150 times, but after that... I can go fix myself a sandwich whenever I use oblivion, and I barely ever summon the Magus Sisters just because of how long it takes! Is there some way to skip this that I don't know about?
There's a setting in the cofiguration menu that allows you to cut short the summon sequences. The first time you summon an Aeon, you get the full sequence no matter what, but you'll only see part of the sequence later on.
OMGILOVEYOU <3Quote:
Originally Posted by BG-57
Is there a way to give people points or money for being awesome on this forum or something? XD
I agree about the water summon, but considering there was only one summoner, I think there were plenty of aeons.
If everyone had the capability to summon like in VIII, I wouls agree that more aeons were needed.
You're welcome. :)Quote:
Originally Posted by Ilyn
Although Bahamut was non-elemental, he did come from a Temple that appeared to be water-elemental so I think you could argue that they did have all the bases covered.
If the summoning system were different, i.e., if the Aeons worked like they did in previous Final Fantasies, rather than being extra-powerful playable characters, I might agree that the game could have done with more but as it is I think it was fine.
i agree that there were more than enough but i think there should have been a greater variety...
i loved aeons like doomtrain and hades in Vii and viii but they werent in this game... there werent enough crazy fun status aeons...
only aeon i really liked was the first one as it seemed to me that most of the aeons were too slow and not strong enough to make the 3 to 1 trade worth it... i rarely used aeons...
i also think that the magus sisters aeon should be less... umm... for lack of a better word, retarded... why cant you just tell them exactly what you want and have them do it like all the other aeons?
just my 2 cents
Bevelle wasn't any more watery inside than any other temple was. It was surrounded on the outside by water for much the same reason that every other single place in spira is. Spira's pretty much just a big puddle with little leaves floating in it. And when sin comes and steps in the puddle, all the little ants on the leaves complain.Quote:
Originally Posted by Foetus In Fetu
Besides, square is obviously biased to three main elements (see ff2, ff5, etc), and the only reason they included Water, Watera, and Waterga, was because someone wrote that line for lulu to say in the tutorial on besaid, and they didn't want to waste it.
Also, I find that more often than not, the Magus sisters will do exactly what I want. Except for Cindy, but that's because she's always lazy and taking a break.
Tell Mindy to 'Do as [she] Please[s]' never tell Sandy to use Defense until Mindy has just passado'd, and let cindy use cure magic, and she'll probably cast auto-life :]
The Magus Sisters bothered me, just their apperance...The whole happy flower thing, I didnt like it. The best thing about the sisters is that they get to go often. Whats with the fat ladybug always taking a break though..
The sisters look pretty much exactly how they did in ff4.
I never finished FF4
You probably wouldn't want to.