http://www.fantasysquare.com/ff12/battlesystem.asp
Info on the battle system. Hope it helps.
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http://www.fantasysquare.com/ff12/battlesystem.asp
Info on the battle system. Hope it helps.
I liked the demo. I think wait mode and no gambits is probably the funnest way to play it. The only trouble is that the target system will occasionally pick up monsters that are above or below you and you can't fight them. But even then you can just flee.
the way they did for the ff12 battle style is very uniquie i like how they did its cool make it more like ff11 and the characters on the demo are nothing like the characters in the game i heard it will be like there is going two parts when u start new game there will be a a character custible new game or a normel character them having there own abilites and such like ff9 new game