From what I've read about Prime 3, they do just that, the beams do stack in the new gameQuote:
Originally Posted by edczxcvbnm
THE JACKEL
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From what I've read about Prime 3, they do just that, the beams do stack in the new gameQuote:
Originally Posted by edczxcvbnm
THE JACKEL
The Prime games are pretty good, they do need to change some things as you all said. Pirates should be as easy to take down as they were in Super Metroid, with just 1-3 missles. Dashing should also be an ability, but not speed-boosting as Ed said. I also loved playing around with the beams in SM. It should be a bit easier to move around and avoid getting hit, IMO. The rest of it is great, and I am definitely looking forward to MP3:C. All in all, I prefer the sidescrollers, and I'm glad the Prime series is ending.
This thread made me want to use this Metroid sig lol
Edit: Seriously, ljkkjlcm9? Oh man, that makes me look forward to the next game so much more. I can't wait to mess around with the combos. Always something I've loved. :D
Thank God! Now all I need is my sonic the hedge speed shoes to move faster...or at least a run button.Quote:
Originally Posted by ljkkjlcm9
I heard that the Grapple Beam is stackable, though. o_O Thankfully, it's from an un-reliable source.
About whether or not Retro should keep on making Metroid games, I do believe they should. I am a big fan of the first two Prime games, and I'm really looking forward to 3. And ever since Gunpei Yokoi died, Nintendo Made Metroid Games seemed to stop being as... good. Not to say they are bad, but just not as good as Super Metroid. Retro seemed to really do very well with Metroid Prime. I hope they keep on making Metroid Games.
The main creative mind behind Super Metroid was really Yoshio Sakamoto. I agree that Super Metroid was the pinnacle of the series, of course, but that most likely doesn't have too much to do with Yokoi's absence.Quote:
Originally Posted by Kentarou
You complain about the game moving too slow, and your solution is to make the levels bigger... Isn't that a little counterproductive?Quote:
Originally Posted by edczxcvbnm
There are plenty of weak swarming enemies in the game as it is. By the time you get the Plasma/Anihillator Beam, you can mow through Pirates like they were nothing.
I concede the point on combo beams.
I do think Retro should keep working on the Metroid series. I don't see any reason to take away one of Nintendo's core franchises away from a company that really isn't screwing anything up about it. If Corruption sucks (which I pray it won't), I may change my mind, though.
So far, Corruption looks awesome. I just pray that Wii's stupid controller won't screw everything up. I loved Prime's controls. Prime is the only FPS I've ever really enjoyed, partially because of it's control scheme. I fear that the new Wii controller is going to ruin that... :(Quote:
Originally Posted by Meta-Knight
I'd like to see Retro do something else for Nintendo after Corruption, instead of focusing totally on MP4. Even if it's a couple of 'Xbox Live Arcade'-type titles for WiiConnect24. I would love to see what else they could do, instead of being a one-trick pony.
If 'something else' sucks, they'll have Metroid to go back to.
Edit:--
About Metroid Prime 3's control, I read that you'll still be able to lock-on to enemies instead of having to freehand-aim everything. You have to lock-on to use the grapple beam and stuff.
I have no trouble with Retro working on more than just Metroid Prime, I just hope that they don't stop making the Prime series while they work on their other projects. Of course, if my theories about Phazon are right, there should be at least a MP4 and 5 (maybe a 6, depending on how the plot of Corruption goes).Quote:
Originally Posted by JKTrix
I'm glad about the lock on, but I hope I will be able to use a normal controller with an analog stick instead of their light gun controller.
Also, I wish they'd release Super Metroid for the GBA.
I'd like to see Retro do something else. I'm in love with the MP series, of course, but I'm really curious as to what else they'd be able to pump out. Since they've made it big, they've really just been limited to this one series.
Big levels for speed isn't counter productive if you have a running ability from the start to make everything the same speed initially then add super speed to get through everything that much faster. Bigger for speed isn't necessarily counter productive.Quote:
Originally Posted by Skyblade
What's your theory? They've already said that MP3 is going to explain the origins of Phazon and prettymuch resolve everything.Quote:
Originally Posted by Skyblade
Putting Super Metroid on the GBA would involve compromising the graphics, sound, and controls of the game. It's good enough that they're putting it on the Virtual Console.Quote:
Also, I wish they'd release Super Metroid for the GBA.
The metroid games arepretty fun The should have Samus in her zero suit form where is that from anyway?
The Zero Suit appeared in Metroid Zero Mission and then again in Metroid Prime 2: Echoes.