Originally Posted by Lionx
I believe that fighting games are just more underground. Sooner or later you can even say the same thing for Halo and other FPSers. It is the competition that drives it going, and it has a huge following in Asia compared to FPS games in the states.
There was a huge playerbase before on Xbox Live for different online games(however alot of the people who made the online game had bad netcode so there was series of lags depending on which game came out first...it improved later on). So the thing is, with online play you dont have to go out to an arcade(which is dying in America although still strong in asia) and dump quarters to find competition...everyone is online with a stick and ready to go, so a better netcode with reletively lag free enviroment would be totally awesome for the genre.