I aspire to get my game company up and rocking. My late releases of muds and a 2d MMo are cool, but people just wont pay to play them :p
I been working on my engine for about 2 years, and I hope to start throwing graphics at the thing and get a good 3-D and skexy playable demo up within the year.
This is only a foothold though, I want to help others achive thier dreams as well. I like ameture work that progresses along with a project, and that is what I would like to see happen in my games by keeping the system underground and slowly building up as the crew builds talents. It's a bit of a pipedream, but I don't really want a solo released game :(
Bipper