or casting break:)
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or casting break:)
And you can go fight Cactuars on Cactuar Island and in the Kashkabald Desert. Loads of AP while very little exp.
Be sure to draw and refine as much magic as possible throughout the game at every opportunity.
And yes, carding is a great way to go.
First of all, it's actually a good thing that monsters lvl up as you do.
Because you don't want to be challenging the same lvl4 monsters that gives you 7expt. Monster LVL UP as you do but you're still WAY stronger your Lvl up than there's, if you had trouble with low lvl monsters at start, you'll find thoses same monsters way too easy to beat at lvl100 not to mension you can junction magic, abilities and ect.
Not getting my point? Go back to the fire cavern at lvl100 and beat some monsters there.
It's like I said...
So, first, you'll need to divide your 16GFs with 6 party members, ''if you hadn't done it before...'' and have thoses GFs Learn most of the Magic Junctions so that you can boost HP,STR,END,MAG,SPR,SPD(If you can), Elm AT, El DEFX4 (prefered), St AT, St DefX4 (prefered).
Hit is your accurancy to hit monsters minus the evasion of the monster.
(Squall is 255% accuancy and Blind decreases it by 100%, so Squall can still hit his enenies even when blinded.)
Selphie can also have 255%
Luck boost your chances of inflicting a critical strike. (Double Damage)
Ultima is good for all characters, except Rinoa (If you're like me, you'll use the Meteor Shower trick of Meteor/Angel Wing. 70k damage garanty long as she's alive)
Metor for all
All Curatif/Protectifs spells to all.
My party was always lvl100.
You should be able to beat the final boss, as long as You defeat some bosses first. Save is useless in battle.
here for all the item drop list
Thanks for everyones replies. Okay so i see that the most important thing is junctioning well. Throughout the game should i draw 100 magic of every new spell i find for all 3 chars? i was drawing 100 each and it gets so tedious, is this the way to go?
GFs can learn abilities where they can make spells out of items and lower level spells. Later in the game you can also draw a lot of good spells from the Islands Closest to Heaven and Hell :). But yeah, in the beginning I think you just have to draw a lot. It helps to have your Magic stat raised as much as possible.
It's not necessary to have 100 but it does help, alot.
I wouldn't worry about having that many for every character. You can swap spells around and only have so many junctions so I would usually specialize which characters had which spells and just make sure that they had alot of whatever that particular character was junctioned with.
You bet.
But as you gain new abilities, and find new items, you won't have to draw as much, because you'll be able to refine magic.
As well, if you card everything (and play cards), you can turn certain cards into certain tools, which can then be refined into spells.