Have fun with the ochus going up to the moonflow. They're terrible ;.;
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Have fun with the ochus going up to the moonflow. They're terrible ;.;
You don't have to take my suggestions, but looking at the official stratagy guide, you may want to get some 'Serum' armours, as they help to protect against poision, as well as 'Blurry Moon', and either 'Double-Edge', or 'Twin Lance' for the Firestrike-Icestrike properties. Of course, you don't have to take my suggestions.
Ouchus are tough, even having leveled and everything
You may fall there, and also you are gonna need loads of potions for the underwater machina
Ochus are the least he has to worry about, since they are just as susceptable to Petrify as the other fiends on Moonflow. This next part should be easy as pie to gather money, thanks to his new T.K.O.
I got through the Moonflow without dying once. It was MUCH easier than the Mushroom Rock Road. Ochus usually got petrified with one or two hits from the TKO, and pretty much any other fiend (and Garms, Bunyips, and Snow Flans can be taken out in two hits from Tidus, Auron, and Lulu respectively).
I'm just about to get on the shoopuf and fight the Extravator (sp). Luckily I have two Thunderstrike weapons for Tidus and Wakka which should make things a little easier.
EDIT:
Those Serum armors an above poster mentioned are DEFINITELY a good idea, but since I'm past the Moonflow poison isn't too much of a worry anymore. If I had them before the Ochu's then maybe, but I'm not sure if I'll pick them up now.
May I suggest you take a look at this guide?
http://db.gamefaqs.com/console/ps2/file/final_fantasy_x_nsgscoenobb.txt
It seems much more relevant than the monster catching one in your first post. You'll have to adapt a few things to meet your criteria, but it's very useful.
A word of warning: BFA is yet to be defeated under NSGNSNCNO(NENNENBB) conditions. If you manage it, please head over to this thread and let them know how you did it.
:( Darn, the fact that no one has beaten BFA is a little discouraging and sort of saps the fun from the challenge knowing I can't finish it. Well, I can always try, at least.
you can use rikku's 'use' command right? im thinking she will be the most useful character later in the game with all the stuff you can steal. i have completed a NSG challenge and even that was solid but this is way harder!!
Extractor
~ Tidus, Wakka
4000HP
This boss was EASY. Going into the battle I had these weapons equipped:
Scout (Sensor, Lightningstrike)
Stunning Steel (Slowtouch)
The battle started off with Extractor using it's Aqua Shooter on Tidus for about 175dmg. Tidus still had a good amount of HP left so I had him attack which inflicted slow on the Extractor. After I changed Tidus' weapon from Stunning Steel to Lightningsteel (Lightningstrike) because Extractor is weak against lightning.
After all that I just made Wakka and Tidus attack one turn, use a potion the next, over and over again. It went down in about 15 minutes, and never even got a chance to use it's Depth Charges!
~
UPDATE - Moonflow ~ Guadosalam ~ Thunder Plains ~ Macalania Woods
Getting through the Moonflow wasn't much of a problem thanks to Wakka's TKO and a Fatal Cait Sith (Death touch) that I bought for Lulu. I finally got Rikku in my party and used her to steal various Grenades (life savers, I tell you!) as well as elemental attack items (items that cast Blizzard etc. when used).
After getting (see: stealing) a fair amount of grenades/hi-potions/elements I made my way to Guadosalam and purchased Yellow Armors for anyone who didn't have SOSNulShock on their armors so they at least could survive one Thundara in the Thunder Plains. I sifted through long and somewhat boring cutscenes and went on down to the Thunder Plains.
Game overs. Alot of them. Like...alot. If I didn't have Rikku and Tidus in the front line at the beginning of all battles I usually lost because the fiends acted first. Eventually, by keeping Wakka and Auron (who had SOSNulshock) in critical at all times I got to the half way point and resting area.
Just outside the store there was a Yellow Shield (Lightningproof) which helped alot. I released Qatars and got two Initiative weapons (one for Rikku, one for Yuna) and stole 10 Lunar Curtains, Light Curtains, and Chocobo Feathers.
I then made my way to Macalania (dying a few more times) and that is currently my situation.
Petrify will still work on the enemies inside Macalania, particularly against Chimaeras (by far the biggest threat), who use Megiddo Flame (Fire), Aqua Breath (Water), and Thundara. Death, however, won't be nearly as effective as you would like it to be.
If you can find anti-Ice equipment, use it when you get to the Travel Agency, unless you find the enemies who DO use it up to that point are too much for your HP to handle. Otherwise, you'll want all-around resistance, because of Chimaeras and Spherimorph. Make sure to pay O'aka one last visit.
Also 'Sonic Steel', which has first strike!
Sonic Steel has saved my life several times now, First Strike is a life saver for sure.
Anyways, I made my way through Macalania Forest with a few game overs, but overall without too much trouble. I've been stealing like crazy with Rikku and have gotten some pretty useful items (x3 Silver Hourglasses! I'll be saving those for bosses though). I bought Sonic Steel from O'aka as well as a Blue Armlet for Kimahri (Water Ward).
Spherimorph
~ Tidus, Yuna, Rikku
The battle started with me switching Tidus out for Auron. From there I followed these simple steps:
Yuna - Heal everytime someone is hit.
Rikku - After Auron attacks, use an item with the opposite element of whatever magic Spherimorph countered Auron with (except Ice, I have no fire items for Rikku to use).
Auron - Attack to reveal the Spherimorphs current elemental barrier.
Everytime Spherimorph was weak against fire I switched Yuna out for Lulu, who used her Fire magic (it did about 600 less damage than Rikku's Use command, but it's all I had).
Spherimorph went down in one try, mostly due to the fact the most damage it could do was about 250 - 300.
~
I'm running around Macalania Forest and Thunder Plains stealing useful items with Rikku, unfortunately I rarely encounter Qactuars so gaining Chocobo Feathers (Haste) is taking a ridiculously long time.
EDIT:
Tavrobel: I've found that Chimera's are the least of my worries in the Forest. I steal once with Rikku (Arctic Wind) and then one hit from Wakka's TKO usually finishes them, if not, Lulu's Fatal Cait Sith does. I'm far more afraid of running into two Blue Elements. Watera kills EVERY character in one hit (except Yuna in critical HP, she has SOSNulTide on one of her armors), and I don't want to waste one of the few Silence Grenades I have.
All the normal Element fiends have 0 Evasion and 0% resistance to Death. Use Lulu's Fatal Cait Sith. She'll always hit them and have a 50% chance of killing them.
I've found that Deathtouch doesn't work as often as Stonetouch. The stats won't reflect that, but personal luck does. You'll still want the Ice resistance for the Ice loving enemies on the way to the Temple. Gotta love those Floating Eyeball type enemies, especially with Confusion and AOE attacks, but fortunately for you, Stone and Death will still work reliably until the Calm Lands. After then, it's all about luck unless you get a Stone/Deathstrike Weapon, which I'm fairly sure you can obtain by then.
Seymour is going to be interesting, but not necessarily difficult.