Not anymore, there all biased. Like when there hypng a games for months, they'll always give it a good score, even if its a bad game. Like when PSM2 gave Driv3r 90% and when OPS2 gave Killzone a 9/10.
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Not anymore, there all biased. Like when there hypng a games for months, they'll always give it a good score, even if its a bad game. Like when PSM2 gave Driv3r 90% and when OPS2 gave Killzone a 9/10.
Yeah,i know what you mean.
The best thing about mags with game demo's is not that you'll be able to get a glimpse of your favourite game before it's release(chances are you are going to buy it anyway) but to try games that you wouldn't normally buy.
But it's very difficult these days to be surprised with a game.Chances are you'll know exactly if it's your kind of game or not just by looking at it's cover.
They all suck. I stopped reading them because they all went down hill. EGM use to be good but not any more. The only mag I like is PLAY but not enough to drop cash on it.
EGM talks too much about how they don't do things other mags do...such as take money for better scores. They talk about it so much that I believe more than ever that they do.
Well,i don't believe all this "conspiracy theory" thing.
If a game deserves a 5/10 no magazine can give it a 9/10 or 10/10 and vice versa.
N-Gamer and Official Nintendo Magazine.
They're both good reads, even the official one (surprisingly).
Game Informer, PSM and Play are my favs.
Isn't Game Informer the magazine that gave Paper Mario: The Thousand Year Door a 6 (or something) because it was too "kiddy"? I'm not sure what magazine that was, but it instantly loses all credibility as a review source.
EGM and Game Informer. I only get Game Informer because I have a membership at GameStop and I got a free one year subscription. The magazine is pretty terrible. EGM is the only one I actually read.
I get PSM magazine because I ordered a year subscription off my brother's girlfriend's sister for some school thing. It's nice to read, but nothing too special either.
The only game scoring journalism I really look at is Gamespot, and that's free. I only like them best because I happen to agree with them almost all of the time. Even then I disagree with some scores they give. Scores are tough because it's so different for everybody...You never know until you try it for yourself kind of thing.
:jess:! That's hilarious to me if it's true -_-.
i use to read Game Informer, but i cancelled subscriptions.
The Official Playstion Magazine is really the only one I ever read, and it's not often. The Issue for August was a great one seeing as it had some in-depth coverage on FFXII and discussed FFXIII a bit.
I'm with GI.
Happy jokes, and I agree with most of their reviews :)
No. they gave it a 6.75 because:Quote:
Isn't Game Informer the magazine that gave Paper Mario: The Thousand Year Door a 6 (or something) because it was too "kiddy"? I'm not sure what magazine that was, but it instantly loses all credibility as a review source.
and the second opinion was a 6:Quote:
Deamily, I think of the time I spent with the recent Mario and Luigi: Superstar Saga and an embarrassingly goofy grin seeps across my face. What I wanted with Thousand-Year Door was a big console version of that experience. What I got was many of the bits and pieces that filled those shoes and a gaping hole where the most crucial part is supposed to be, i.e. witty, tongue-in-cheek dialogue that I’d reference in everyday conversation.
What this second Paper Mario has going for it, in my mind, is an exceptionally well-conceived art style and a nice (if a bit too easy for too long) combat system. This game’s look is nothing short of iconic and one of those wonderful instances where our favorite brand of entertainment shows unquestionable artistry. And it makes me very, very happy.
So I play through the prologue and chapter one, really excited about how the game looks and plays. Combat is easy to pick up (especially if you played the first game or Superstar Saga) and the audience participation features are nicely implemented, rewarding you frequently for impressive attack feats. I am sent to kill a dragon who holds the first of several Star Crystals, and the fight is bizarre in a very good way.
Then, something terrible happens. I work my way through (I’m not kidding here) 15 minutes of press-A-to-continue-the-dialogue vignettes whose highlights are witless, dull dialogue punctuated with groan-inducing banter. It’s terrible, and I’m crushed. I want this to be good, and fun, and rewarding. But all I can think about is "How are the bad guys already looking for the second crystal, but it’s impossible to find without the map, and yet they still really need to find Mario so that they can get said map? Huh? And why is a computer in love with Princess Peach?" Besides the actual plot points being too far-fetched to even make it on a daytime soap (something that I could easily deal with if the dialogue were good – it is a freaking Mario game and I can be quite accepting if there are other things to make me happy), there isn’t a single worthwhile line or quip in any of the exchanges throughout the rest of the game.
Before you fans start typing up those angry letters, let me say that I realize this is an RPG for the younger set, and therefore shouldn’t have Shakespearean dialogue, Ninja Gaiden’s level of difficulty, or Final Fantasy’s inventory system of epic magnitude. I fully accept this. But go out and watch Aladdin and let me know if kids’ entertainment can be funny to adults too. It can, and this isn’t. Then check out Pokémon and let me know if preschoolers can manage more than 10 inventory spaces and the ability to buy multiple items at one time (four mushrooms means four question and answer sessions with the shopkeeper. It’s frustrating to no end). Some of these are clearly lesser and almost nitpicky complaints, but they show a general lack of finesse in balancing the game so that it’s fun for kids, RPG newbies, and adults alike.
I know that some people will play Thousand-Year Door and have a good time, and I do not necessarily hate life for playing the title, but the cold hard truth of the matter is that this game falters in a big way. The art and combat are killed in their tracks by the game’s downright shameful dialogue.
Quote:
I’m fully expecting to wake up with a severed Yoshi head in my bed after this review brands me a hater in the eyes of devoted Nintendo fans. Well, I’ve got news for you: I love Mario as much as you, I just don’t love this game. The graphics are admittedly great – this is one of the coolest looking titles I’ve seen in a long time. However, with a few minor additions, it’s exactly like the first Paper Mario. While a lot of you out there loved the first title, I thought it was boring and juvenile. Sadly, I find this one to be just as dull. The story is simplistic, clicking through hundreds of dialogue screens is a drag, there is too much backtracking, and the basic gameplay hasn’t evolved. Will any of this matter to Nintendo fans? Probably not – it does have its charm, and I’m sure younger gamers will love it. But for me, charm and interesting visuals aren’t enough to get me to play a game that feels the same as one from three years ago. Now if you’ll excuse me, I have to go check my car for Bob-ombs
Anyone who says PM 2's gameplay hasn't "evolved" from PM 1 obviously hasn't played both games. It's ridiculous. The battle system has at least four times the depth (assuming depth is measurable :P). And you never get to complain about the story in a Mario game. Ever. It's not SUPPOSED to have a great story. And, believe it or not, it actually is funny. To adults.
Anyway, I'm sure I read a response to a letter in a later issue where they harp on the kiddieness more than they do there (which is still too much).
I've got a subscription to OPM, and to be honest, the past 2 or 3 issues were the only ones that held my interest because they had actual content.
It's kinda neat how you can see if the industry's in a drought because throughout summer, the magazines were barely 100 pages, (due to a lack of noteworthy games). The November one I got on Thursday is great, however. The Best one in, I'd say, a year.
However, EGM is also a great read and I love the sense of humour throughout each issue, I just don't find a need for a subscription because I just have a PS2.
:D