What makes an FF7 fanboy worse than an FF8 fanboy when they are both ignorant, predictable, and idiotic? :rolleyes2
(Not to offend anybody or say anybody in particular, but this is just what I have noticed on many forums)
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I'd like to state that I neither hate, nor absolutely love FF8. It was okay, but had some major flaws, primarily the utter brokenness of its combat system. When the only times in the game I rested were the times it was forced upon me, and I could limit break every turn, there may indeed be something amiss.
I LOVE the Junction system :love:
The article sounds like whiny whoring to the general fan base. I like FFVIII, in fact Squall was what pretty much saved it for me. Objectively speaking, the combat system is broken and the plot is rather ridiculous if you really stop to think about it. It's strongest point is it's cast and addicting mini-game (I still believe Triple Triad to be the best mini game in the series). Warning my rant will contain spoliers so don't bother reading, in fact, what the hell are you even doing in this thread if you haven't played or finished the game?
VIII's major faults stem from the same issues I had with FFVII, they both had amazing potential and both squandered it. VII was just written poorly and I feltr they made some poor story choices anyway.
The Junction system is a wonderful idea, on paper. It's major drawbacks is just the fact that once you figure out how it works, you transform your party into gods. I never really used the summons after the first disc, why should I when my party is faster and can do massive amounts of damage on their own? By the second disc, my entire party was doing close to 9999 points of damage. It just needed to be balanced better, I think the magic you equip should have given you a more balanced upgrade.
The story's major issues is that it kinda've goes everywhere and never really becomes cohesive. Time travel, warring nations, an evil sorcerous, a power that sacrifices it's users memories, secret conspriacies, and finally the drama of one man learning to open up and love. Now any one or even two of these ideas could have made a compelling story on their own merits, in fact FFVIII did a good job making these elements of the story compelling but they all just get dropped after being revealed. The GF's syphoning the character's memories alone would have made for a compelling story. The cast is great too but unfortunately, only Squall, Rinoa, and Laguna actually get any compelling character developement.
I really enjoyed this game, but I just hate to see potential wasted.
FF VIII was my first. :lovers:
I loved the Draw system so, so much.
And I now love myspace too so...
I guess it influenced me a lot.
(I hated Rinoa though. To be honest, I would have hated any female main character in that game.)
"Often changed defining things between installments"
Um, what?
let's consider that america never saw ff2 or ff3 or ff5.
What changed? between four and six anyways.
Its so good they have to find things in it to exploit. Simple really.Quote:
Considering Final Fantasy is the most popular Japanese RPG in the West, it's also the biggest target of criticism. All of them have received their share of scathing criticisms, but this trend first started in the English-speaking world with Final Fantasy VIII.
FFVIII is not a bad game. That being said, pretty much everything in that article is spot on.
You know, I used to dislike FFVIII a lot, but I have grown to appriciate it more. It's still not one of my favorite FF games, but I can have fun with it now. I think drawing does suck, but most of the same people who really get hung up on that complaint have no problem level grinding. I don't agree with the article saying that the system couldn't be exploited because if you got the right spell to junction, you were pretty much invincible for most of the game (by then you get another overly-powerful spell to junction). Another thing I don't agree with is people picking in Squall, as usual. Once agian, I used to give ol' Squally a rough time, but the more I thought about it my last playthrough, the more his character made sense to me. People wonder why he is such a downer, but to me it's obvious:
1) He's 17. Of course he would theoreticaly have his own MySpace page.
2) He has an intense fear of abaondoment. His past has made him paranoid to get attached to anyone because of Ellone. Although I am not NEARLY as bad as him, I can somewhat relate to this because of have a different type of fear of abandoment.
3) What most people conviently ignore is that his character does grow, and he opens up. When that happens he becomes a much more friendlier person and a much stronger person, as well.
HOWEVER...
I do understand why people dislike FFVIII. Here are my problems with it: **SPOILERS AHEAD**
1) The plot: The writers really were reaching when the all of a sudden they decided it would be a good idea to have all of the characters suddenly remember that they all grew up in the same orphange (except Rinoa) along with Seifer, Edea, and Ellone. What's the reason for this? The GFs. There is no mention of this at all in the game. The only hint you get is if you go out of your way to check the study pannel and the game hints of the whole memory loss thing. Also, Irvine said that he never used GFs as a kid (which reminds me--when Selphie was like, "Uhhhh...oh yeah, I found one as a kid so that's why my memory is screwed too" I slapped my head the first time I saw it), and only recently started to use them. I know Irvine said he thought they forgot about their time together at the orphanage, but he didn't remember Edea, either. If he was so attached to Edea he would not have wanted to fire on her. Yes, he hesitated...BUT ONLY DUE TO THE PRESSUE HE PUT ON HIMSELF. He did end up tring to kill her at the last second, as you recall. Don't even bother quoting me and saying that he might have remembered Edea and that's why he didn't fire at her at first. I am aware of this. I say if that were the case, he would have told all the characters that during that whole sequence. I don't deny that his memory could have been effected...but that badly in such a short time? No. All in all, the whole plot twist seemed rushed and very poorly written.
2) As the article mentioned, the love story is shoved down your throat and it can get cheesy at times.
3) I believe that Square tried way too hard on making the game a bigger success than FFVII. There's nothing wrong with that, but the way the game feels sometimes is awkward. This is difficult to explain, but some sequences to me were kind of speaking to me subtley, begging for me to "hear", "Look! Look! This is soooo much cooler than anything we have ever done!"
4) At the time, the graphics were top notch. No problem with that. I do have a problem with the overempahsis on them. They overshadowed the gameplay and the story way too much. I feel that some FMVs were written around the story, rather than the other way around, as it should have been.
Haha, I can see Squall going to his study panel in the class room to check his myspace account.
But seriously, I don't think this game was bad at all!!!
Squall and Rinoa where very touching to me, the love story may have come off strong in the end, but it developed in a way that still made me attached to it, and I felt the compassion.
Although the downsides being that besides these two the other characters were basicly under developed.
Although I do have quite an attachment to Seifer, I don't know why.
I have a seperate file off of my main one where I keep using Seifer, Zell, and Squall up and down the Dollet square in the beginning, they are in there 70's.
Triple Triad in my opinion was definately the easiest and funnest ff card game out of them all ( I still can't understand how 9's card game even works)