You know he meant the same line of evolution.
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You know he meant the same line of evolution.
Mewtwo isn't the only one get two Mega Evolutions.
Mega Charizard X
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He finally becomes a Fire-Dragon, instead of Fire-Flying.
It also gets boosted attack, and Tough Claws, which boosts direct contact moves.
So, which do you prefer?
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Fire-Flying with Drought and Special Attack?
Or Fire-Dragon with Tough Claws and Physical Attack?
Also, notice that Y gets the Special version of both Mewtwo and Charizard, while X gets a physical version with a type change. Theme?
The Starters' final evolutions were also leaked, though they could be fake! Not sharing much because I'm aware some of you guys don't want to get spoiled about these things. :p
Fire/dragon sounds like a cool typing, I think that one sounds better to me so far. I like the look more too.
Does this mean that evolution will take normal damage from Fairy and Ice now, and double from only ground and rock?
Yep.
Even better, it's STAB moves, similar to Reshiram's, are only going to be resisted by a single Pokémon currently in existence, a Heatran with Flash Fire (actually, Reshiram's Blaze Aura negated Flash Fire, but Mega Charizard won't have that benefit).
Of course, this will change if they pair Fairy with any Fire-Resistance type. But Fairy itself doesn't resist Fire. And that still means only 4 possible combinations to resist Mega Charizard-X's STABs. Fire-Fairy, Water-Fairy, Rock-Fairy, and Dragon-Fairy. And I'm seriously not expecting a Dragon-Fairy combination, as they were invented as the anti-dragon. But maybe GameFreak will surprise me.
Although, since the evolutions seem to be based on the stone they carry, the Mega-Evolutions don't look to be game specific. The stones might be only available in one game, but if a Pokémon can hold them, they can probably be traded. So I'll happily transfer the stones over and get access to both for direct comparisons. Not to mention that would give me an extra edge in my opponent not knowing which I would Mega Evolve it to. If it works.
damnit Fennekin started the cutest and in lame. damnit. froggy it is!
At this point, why the hell would ANYONE get Pokemon Y.
Yveltal is still better than xerneas. And charizard still suffers from being charizard. Both mewtwos are ugly.
Well, I'm planning on getting both.
But personally I'm preferring Y over X for a couple reasons. As WildRaubtier pointed out, Yveltal is better looking than Xerneas (though I do like Xerneas too). But I've also preferred special attacks over physical in the Pokémon games (and Mewtwo has the awesome Psystrike, which gives him the best of both worlds), and generally prefer them to the physical, contact based attacks.
Heck, my first real run with an all-physical Pokémon as my starter was White Version, where I had a fairly awesome Physical Samurott (Slash, Waterfall, X-Scissor, Swords Dance). And, while it had great type coverage and did well through most of the game, Pokémon with Static, Flame Body, Effect Spore, and similar abilities made me really regret choosing a physical main Pokémon.
So I have some apprehensions about Mega Charizard-X, since it's based entirely on contact moves. Also, while it has a better color scheme, I don't like it's design as much. The flames coming out of its mouth are not something that appeal to me, and seem to be in every pic of the form. Then too, his shoulder spikes aren't as cool as Char-Y's wrist wings (or impressive wingspan in general).
It also might depend on the version differences. White and Black had the White Forest/Black City, which was an awesome version difference (especially in BW2, where the keys let you eventually unlock the other game's location to switch out). Depending on how far they go with the version differences, I can understand possibly wanting one over the other.
Well, I think that cements the Water-Rogue, Grass-Warrior, Fire-Mage debate.
Chesnaught is Grass-Fighting, so Breloom and Virizion have some competition. He's also likely to be pretty bulky with all that armor. Also, is that a Protect + Damage Reflection move he's got?
Delphox joins Victini and Zen Mode Darmanitan as Fire-Psychic.
Greninja is apparently going to be Water-Dark, though no picture of that.
Chesnaught = 6 Resistances, 6 Weaknesses (x4 from Flying Moves)
Delphox = 7 Resistances, 5 Weaknesses
Greninja = 6 Resistances, 5 Weaknesses, 1 Immunity.
It looks like Chesnaught is going to need that bulk, being the only one of the three with a x4 weakness, an extra weakness, and fewer resistances (once you factor in the immunity that Greninja has). While it does get some good resistances (Water, Electric, and Grass), it also picks up some quite common weaknesses, especially if Fairy is common or Poison actually does become more heavily used.
Delphox looks to be the only one not weak to the new Fairy type (in fact, it resists it), and depending on how overboard they go with their shiny new addition, that could easily be an advantage.
Greninja seems to be about average, resistance wise. Nothing great, and nothing really too devastating. It's weak to Fighting and Fairy, which could hurt it late game or competitively, but for most standard play, it looks like the weaknesses and resistances cancel each other out.
I think I'll be among those choosing Froakie (and trading myself the others from my second game).
I'm still going with Fennekin. :3
Greninja did nothing to dissuade me from my intent of getting Froakie. Though I was kind of hoping for Grass/Dark, Fire/Psychic, Water/Fighting for some balance, but I'm not gonna complain. The only thing about Greninja being Water/Dark that I don't like is that it shares a type with Absol/Mega Absol. Oh well, more Dark!
Plus, getting Y version like I am (Sam wants X for Xerneas), I'll get Yveltal too! ALL DARK ALL THE TIME
Xerneas is a rainbow, deer, fairy pokemon. What is not to love?
Eh, nothing really. I quite like both. I like Yveltal just a little bit more, due to it being a falcon and having a hint of menace to its look, but they're both pretty dang awesome.
Do you guys think that GameFreak is playing favorites with Charizard? Or are we going to see a Mega Venusaur X/Y and Mega Blastoise X/Y?
I do believe they're based on the same myth
I am in love with Doublade and want to use it now.
New details on the Pokébank released. Apparently you can't transfer items. Which I think really sucks. I mean, I was really counting on getting over the Fossils, Luxury Balls (best dang ball in the game), evolution stones, Wise Glasses, things like that. Not to mention the Orbs for Sinnoh's Dragon Trio, the Plates for Arceus, Soul Dew for Lati@s, and other similar items. Heck, not even Cubone's Thick Club.
So Chaps and Chapettes, are you getting X or are you getting Y?
I'm just going to hold out for Z. :p
I got X because XERNEAS omg.
Do they even do that anymore? I thought they bucked that trend with W2/B2?
edit: This was @Neo
There are several possibilities for it. I could see them doing another "third game" in their usual style. B2/W2 had a completely new story and new way of moving around the levels (and more new areas than any third game), so it is a bit more to make than the revamps we got earlier in the series. There's also the question if B2/W2 were as successful. I don't have the numbers (and I'm too lazy to look them up), but I know a lot of people were unhappy at the time of announcement with the way the sequels worked, thinking that the work put into it should have been going into Gen VI. So if Yellow, Crystal, Emerald, and Platinum were more successful as per their generation, they might do that again. And I could well see us getting a "Z", especially if the names are for the 3D coordinate system (we'll find out when we get the third legendary of the trio, if there is one).
Of course, direct sequels are a possibility, and I could see us getting an X2/Y2.
Or they could take the other route out and just make a 15 dollar DLC pack that adds in the refinements and features that would otherwise be in the new game.
I'll get one of them for Christmas, most probably.
Has anyone else seen the final starter evos?
Honestly, I don't know why they haven't been officially released. The final starter evolution is incredibly important to a lot of players. Most people pick starters based on the final form, since that's the one they're going to be looking at for 90% of the game. Keeping them hidden is just silly. It's hardly a "spoiler" (the Gen 1 final evolutions were even version mascots). Heck, they released the Legendary Pokémon, and those are way worse from a spoiler point of view.
Yeah, I know.
I kind of still wanna go with Fennekin, but Delphox is just so different than what you'd expect from a fire starter, that IDK. Plus, that Mega Charizad X looks kinda spiffing, so I don'/t know if I should just choose a different starter this time around.
EDIT: I added a list of all of the new POkemon people have encountered so far. This gen seems disappointingly small.
since this generation is set in france, i wonder if all the gym leaders will be woefully underpowered and just surrender
the version legendaries (including Zygarde) are all about that Norse mythology (specifically around the Yggdrasil). picturehttp://www.gamnesia.com/images/uploads/yggdrasil.jpg
wyrm = Zygarde, eagle = Yveltal, stag = XerneasQuote:
Originally Posted by Wikipedia
also smurfing goomyhttp://i.imgur.com/OKCcoeA.gif
I'm excited :excited:
Gotta love dat Goomy.
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Whenever I do get my hands on this game, I'll be picking Fennekin as my starter.
http://i.imgur.com/juapsX5.jpg
Braixen is tsundere.
Best Buy is currently doing a promotion where you can buy X or Y and get White/Black 1/2 or Conquest for 50% off.
Toys 'R Us is also doing a promotion where you buy one 3DS/Wii U game and get 40% off another, which works with X/Y preorders.
Lastly, Newegg has $5 off X/Y preorders.
Oh gawd, I hope those mega evolutions of Gardevoir and Gyarados aren't real, or at least that there is an alternate X/Y version too. Because damn, they're ugly. I'd rather have my Gyara and Gardevoir stay in their normal forms than have them lose all of their style in exchange for some increased stats.
No, seriously, how could they make the mega evolutions of two of my favourite pokemons look so bad? =(
On the other hand, I'm very happy with how Mawile's turning out. I really like Mawile's design, but its stats are just too terrible for it to find a home in any of my teams. Now, with the addition of the Fairy type, it gets a pretty good typing combo with two immunities and only two weaknesses. And the mega evolution actually looks great and has one of the most powerful abilities ever that more than makes up for the normally average at best attack stat. Just use it in a trick room team, and it's going to kick major ass with 170+ base power and good typing coverage. Especially if you can manage to get a Sword Dance in.
I also kinda like Honedge. Compared to ice cream and keychains and whatnot, a living sword is pretty cool you know. Plus steel + ghost is another badass typing.
Tyrantrum is pretty awesome too. A T-Rex with beard = auto-win.
Zygarde is just so hilariously ugly I can't stop laughing at it
Agreed. And it certainly has a much better design than the mega evolutions of two certain pokemon whose names both start with the letter G. *goes back to complaining about Gyarados and Gardevoir's mega evolutions*
I mean... maybe it's just the screenshots I've seen, but it looks like Gyara basically goes back to fish-form. What the heck? And it also changes type to Water/Dark apparently, which as cool or whatever it might sound IS JUST NOT WHAT I WANTED FOR MY ALL-TIME FAVOURITE POKEMON! AHHH!!! And I don't want Mold Breaker either. Intimidate or gtfo! =(
Also, it seems like Mega Gengar - who actually looks kinda cool by the way - will have 170 base Sp Attack and the Shadow Tag ability. Combine that with 130 speed, and... yeah. Herpaderpasweepadeepah! I'm starting to really hope that activating the mega evos won't be as simple as just equiping the pokemon with the required item and have them transform on the first turn or something.
Something cool, though, is that Aegislash (final evo of Honedge) not only look nice but seem to be quite a powerhouse too. It learns both Sword Dance and one of the 2x speed-increasing moves and has some pretty nice STAB moves to go with each set like Shadow Sneak and Iron Head. And it gets some pretty nice coverage moves too. In its "attack form" it also has 150 base attack and sp attack and 60 in all other stats, while the defense form has 150 in both defenses and 60 in all the other stats. 60 speed might suck, but Shadow Sneak or 2 x Speed Boost takes care of that.
ps: I want pokemon Z alternative mega evolutions for Gyara and Gardevoir.
We've only seen Mega-Gardevoir from a single screenshot. I'm hoping that the "balloon dress" is actually going to move in combat, so that the majority of the time it won't actually be a balloon.
If Mega-Evolution is battle only, Intimidate is probably going to be useless on it. Think of it. You send out Gyarados, it Intimidates the foe. You Mega-Evolve it, and now you have a useful ability on it again. It will depend if you can trade out for another Pokémon while keeping the Mega-Evolution, but my guess on that is actually "no". So you'd have Gyarados's Intimidate whenever you needed it, making Mold Breaker essentially a backup for after Intimidate has taken effect.Quote:
I mean... maybe it's just the screenshots I've seen, but it looks like Gyara basically goes back to fish-form. What the heck? And it also changes type to Water/Dark apparently, which as cool or whatever it might sound IS JUST NOT WHAT I WANTED FOR MY ALL-TIME FAVOURITE POKEMON! AHHH!!! And I don't want Mold Breaker either. Intimidate or gtfo! =(
Is Mega-Gengar still Poison subtyped and weak to Psychic? Or is it going to be Dark?Quote:
Also, it seems like Mega Gengar - who actually looks kinda cool by the way - will have 170 base Sp Attack and the Shadow Tag ability. Combine that with 130 speed, and... yeah. Herpaderpasweepadeepah! I'm starting to really hope that activating the mega evos won't be as simple as just equiping the pokemon with the required item and have them transform on the first turn or something.
Everything I've seen has suggested "other requirements", so we'll see what they are. At the very least, though, I'm expecting some restrictions.
I've only seen its shield form, which I don't particularly like. 60 HP isn't great either, by the way, even if its defenses rock and it has a great defensive typing too (Steel is seriously Overpowered on the number of resistances it has).Quote:
Something cool, though, is that Aegislash (final evo of Honedge) not only look nice but seem to be quite a powerhouse too. It learns both Sword Dance and one of the 2x speed-increasing moves and has some pretty nice STAB moves to go with each set like Shadow Sneak and Iron Head. And it gets some pretty nice coverage moves too. In its "attack form" it also has 150 base attack and sp attack and 60 in all other stats, while the defense form has 150 in both defenses and 60 in all the other stats. 60 speed might suck, but Shadow Sneak or 2 x Speed Boost takes care of that.
And I want Mega-Marowak (I figure it would get two clubs, and a more intimidating looking skull/helmet). Maybe Mega Espeon too (definitely a Mega-Umbreon, that poor guy really needs the help), but a Magic Bounce Espeon is still pretty dang powerful, and I don't think the Mega-Evolutions are going to change the fact that the movesets of some Pokémon suck. The Eeveelutions get seriously shafted on what they can learn, attack-wise.Quote:
ps: I want pokemon Z alternative mega evolutions for Gyara and Gardevoir.
I enjoy Pokemon.
Mega-Gardevoir looks like a lychee.
I hope you're right. And I kinda hope that Mega Gyarados actually looks better in-game as well. But I won't get my hopes up.
You do have a point, if they don't keep their mega-forms when switching out. I thought that they would keep their mega forms, but if they don't then that would kinda balance some of the more broken mega-forms a bit too. So yeah.Quote:
If Mega-Evolution is battle only, Intimidate is probably going to be useless on it. Think of it. You send out Gyarados, it Intimidates the foe. You Mega-Evolve it, and now you have a useful ability on it again. It will depend if you can trade out for another Pokémon while keeping the Mega-Evolution, but my guess on that is actually "no". So you'd have Gyarados's Intimidate whenever you needed it, making Mold Breaker essentially a backup for after Intimidate has taken effect.
Still Poison. Luckily. Gengar doesn't need a no-weakness typing in addition to those ridiculous stats. :p Though Poison might turn out to be a more relevant type now that Fairy has been introduced too.Quote:
Is Mega-Gengar still Poison subtyped and weak to Psychic? Or is it going to be Dark?
The attack form is pretty similar, but not looking like it's defending itself with the sheild basically. Still, I personally think it's pretty cool. And while 60 HP is low, putting just 100 EVs in HP, none in defense and not having a defense-boosting, it will still be able to survive a Flare Bliz from a max attack non-CB/Life Orb Infernape while in defense form.Quote:
I've only seen its shield form, which I don't particularly like. 60 HP isn't great either, by the way, even if its defenses rock and it has a great defensive typing too (Steel is seriously Overpowered on the number of resistances it has).
And if it holds a Life Orb or some 20% ghost-type increasing item, then a Shadow Sneak after Swords Dance can be enough to OHKO back (assuming Sword Dance count as a defensive move and that the mode-change has priority over all attacks. Otherwise, it just has to be Sword Dance on the switch). And that's just taking one of its worse possible typing matchups. Its many resistances allows it to tank pretty much anything that Scizor could possibly throw at it. And if you just get that Autotomize in, it will be able to outspeed and - with Expert Belt or Life Orb - at least 2HKO pretty much any pokemon with just the moves revealed for it so far.
I might be proven wrong, but I'm pretty sure this pokemon will end up in the OU tier and is going to be awesome in many teams. In a trick room team, getting a single Sword Dance in will turn it into a total monster.
Mega-Marowak would be pretty neat, yes. I'd also like to see a mega Crobat. And who knows... perhaps the Eeveelutions will actually get better movepools in X/Y? The reduced power of hidden power from 70 to 60 doesn't help a lot for some though.Quote:
And I want Mega-Marowak (I figure it would get two clubs, and a more intimidating looking skull/helmet). Maybe Mega Espeon too (definitely a Mega-Umbreon, that poor guy really needs the help), but a Magic Bounce Espeon is still pretty dang powerful, and I don't think the Mega-Evolutions are going to change the fact that the movesets of some Pokémon suck. The Eeveelutions get seriously shafted on what they can learn, attack-wise.
Flying Pokémon now actively flap their wings in combat, so I don't see how that's much different from the dress.
Yep. Not guaranteed, but I think it's likely. It adds some balance to the Mega-Forms.Quote:
You do have a point, if they don't keep their mega-forms when switching out. I thought that they would keep their mega forms, but if they don't then that would kinda balance some of the more broken mega-forms a bit too. So yeah.Quote:
If Mega-Evolution is battle only, Intimidate is probably going to be useless on it. Think of it. You send out Gyarados, it Intimidates the foe. You Mega-Evolve it, and now you have a useful ability on it again. It will depend if you can trade out for another Pokémon while keeping the Mega-Evolution, but my guess on that is actually "no". So you'd have Gyarados's Intimidate whenever you needed it, making Mold Breaker essentially a backup for after Intimidate has taken effect.
Also, how often do you switch Pokémon around in combat? I mean, Intimidate doesn't get that many uses for me in a typical battle anyway. Playing single player, I almost never pull a Pokémon, instead only switching after the opponent faints and I get my free switch. So I would usually only get a maximum of three uses of Intimidate anyway. And Mold Breaker is pretty awesome. It would negate Flash Fire, Water Absorb, Volt Absorb, Levitate, Sap Sipper, etcetera. Negating Water Absorb on a Quagsire can make Mega Gyarados's water attacks hit a lot harder.
Ghost/Dark is now weak to Fairy. No more Wondertombs.Quote:
Still Poison. Luckily. Gengar doesn't need a no-weakness typing in addition to those ridiculous stats. :p Though Poison might turn out to be a more relevant type now that Fairy has been introduced too.Quote:
Is Mega-Gengar still Poison subtyped and weak to Psychic? Or is it going to be Dark?
I liked it better when it was a living sword, not a shield holding a sword. But oh well.Quote:
The attack form is pretty similar, but not looking like it's defending itself with the sheild basically. Still, I personally think it's pretty cool. And while 60 HP is low, putting just 100 EVs in HP, none in defense and not having a defense-boosting, it will still be able to survive a Flare Bliz from a max attack non-CB/Life Orb Infernape while in defense form.Quote:
I've only seen its shield form, which I don't particularly like. 60 HP isn't great either, by the way, even if its defenses rock and it has a great defensive typing too (Steel is seriously Overpowered on the number of resistances it has).
And if it holds a Life Orb or some 20% ghost-type increasing item, then a Shadow Sneak after Swords Dance can be enough to OHKO back (assuming Sword Dance count as a defensive move and that the mode-change has priority over all attacks. Otherwise, it just has to be Sword Dance on the switch). And that's just taking one of its worse possible typing matchups. Its many resistances allows it to tank pretty much anything that Scizor could possibly throw at it. And if you just get that Autotomize in, it will be able to outspeed and - with Expert Belt or Life Orb - at least 2HKO pretty much any pokemon with just the moves revealed for it so far (including possible OHKO on Blissey with Sacred Sword).
I might be proven wrong, but I'm pretty sure this pokemon will end up in the OU tier and is going to be awesome in many teams. In a trick room team, getting a single Sword Dance in will turn into a total monster.
I think the tier system is going to be torn to shreds when people realize that there isn't a cheat system for the 3DS, and lose their ability to create custom Pokémon at will. Smogon is certainly going to have to rethink its systems.
I suppose the new movepools are a possibility. Since GameFreak does actually seem to be looking at the old Pokémon, even a little. Maybe they'll finally realize that the Eeveelutions really need more than their STAB attacks to survive.Quote:
Mega-Marowak would be pretty neat, yes. I'd also like to see a mega Crobat. And who knows... perhaps the Eeveelutions will actually get better movepools in X/Y? The reduced power of hidden power from 70 to 60 doesn't help a lot for some though.Quote:
And I want Mega-Marowak (I figure it would get two clubs, and a more intimidating looking skull/helmet). Maybe Mega Espeon too (definitely a Mega-Umbreon, that poor guy really needs the help), but a Magic Bounce Espeon is still pretty dang powerful, and I don't think the Mega-Evolutions are going to change the fact that the movesets of some Pokémon suck. The Eeveelutions get seriously shafted on what they can learn, attack-wise.
90% of Pokémon don't have Hidden Power 70 anyway. Honestly, the move is already so gimmicky, and now they're reducing it even more?
Edit: As long as we're basing Pokémon on mythologies, I want a Quetzacoatl. Mostly because a flying snake would be able to learn both Coil and Quiver Dance (Dunsparce has wings, maybe it could get Quiver Dance, even if it is typically moth/butterfly-only). Think about it. Toss in either Minimize or Double Team, and Baton Pass, and you would have a Pokémon that could Baton Pass every stat boost in the game. Bonus points if it had the ability Simple and got double boosts from all of those.
Depending on the team I'm using and the team I'm facing, I might actually switch around a whole lot. And even if I only switch in Gyara twice in a battle, Intimidate will usually be very relevant both of those times. Only in online-play though. Switches are less relevant against the in-game AI trainers. And Mold Breaker is a great ability too, but I'm just a really big fan of Intimidate. :greenie:
Oh! Didn't notice! Well, then that typing isn't quite as crazy anymore.Quote:
Ghost/Dark is now weak to Fairy. No more Wondertombs.
It's actually still a sword. A sword holding a sheild and not the other way around. It's easier to see in its attack form I guess. :pQuote:
I liked it better when it was a living sword, not a shield holding a sword. But oh well.
http://img15.imageshack.us/img15/4271/ukop.png
And apparently, it switches mode at the same time it uses a move, but it starts out in defense mode. And it's actually best that way, since this makes it one of the best Scizor-counters ever. A max attack CB scizor would 5-hit KO it at best as long as it stays in the defensive form and has a 252 HP investment. Unless the Scizor switches out immediately, it could get two sword dances in, OHKO Scizor with Sacred Sword and then OHKO or 2HKO pretty much everything else in its path with Shadow Sneak.
It seems like it also has a move that works like Protect, but reduces the opponent's Attack at the same time as an additional bonus, which makes it even better and gives it an instant and safe defense-mode switch option.
Possibly, though it will still be relevant at online battle sites. And even though it's almost impossible to get full 31's, it's completely possible to get 30-31 in the stats that matter the most. For example, I've managed to breed a Gyara that has 30 attack, 31 Speed and 28-30 in all the defensive stats. It's not quite the same as a full 31, but it's close enough that it won't really matter most of the time.Quote:
I think the tier system is going to be torn to shreds when people realize that there isn't a cheat system for the 3DS, and lose their ability to create custom Pokémon at will. Smogon is certainly going to have to rethink its systems.
One can always hope.Quote:
I suppose the new movepools are a possibility. Since GameFreak does actually seem to be looking at the old Pokémon, even a little. Maybe they'll finally realize that the Eeveelutions really need more than their STAB attacks to survive.
90% of Pokémon don't have Hidden Power 70 anyway. Honestly, the move is already so gimmicky, and now they're reducing it even more?
And yeah, that's true. Now, it will hardly be worthwhile at all since a decent resisted STAB move probably will do as much as a super effective Hidden Power anyway in a lot of cases. :p
Edit: Fireblast, Thunder and Blizzard also get reduced to 110 instead of 120.
Seeing as how Smogon bases its tiering and competition systems around the online simulator Pokemon Showdown!, I foresee exactly no truth to this statement.
Hurricane, too, so I've heard.
So you don't get to name your Rivals in this... but look who one of your Rivals is called...
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Shauna!
one of my Australian friends who just got the game is streaming it until he passes out. I'm not watching because I want to experience everything myself first, but if anyone's interested: Werster - Twitch
I am gonna be the very best.
12 HOURS
Mega Alakazam looks hilarious, oh god the beard.
Mega Houndoom is pretty awesome-looking, though.
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EDIT: Mega Manectric looks terrible. It's basically just a bigger version of Manectric with longer spikes. It physically hurts to look at it.
So mature.
Apparently, Thunderbolt also got nerfed from 95 to 90. I will assume the same goes for all the other 100-95 moves like Ice Beam and Flamethrower.
While it's not a lot, it's still enough to make difference and I actually kinda like this change. The slight nerf of the 95 and 120 moves make them a bit more balanced compared to the other alternatives, meaning a possibility to see more varied fire/ice/thunder moves in competitive pokemon matches.
Also, regarding the smogon tiers: even outside of pokemon showdown, they are good to use as a base when building a team. Even if you can't get the stats as high, the smogon tiers help you figure out what stats to aim for to accomplish certain things. I've actually always prefered to come up with my own builds rather than trying to make smogon copies, but knowing how much HP/Sp Def to give *insert pokemon* in order for it to survive a Draco Meteor from a max Sp Attack *insert pokemon* and stuff like that is always helpful.
And the tier system itself will probably not get screwed over completely either, since even if perfect IV's can't be achieved, the base stats and the most effective roles of pokemons won't actually change. Even if your Gengar has an average IV of 17, it will still be better as a special sweeper than 28 IV Mismagius.
Edit: you can apparently only mega evolve once in a battle. So no mega-only teams. That's good. It does, however, appear like they can transform immediately on the first turn. So Mega Gengar will still be crazy OP. Unless he gets some really solid counters.
Edit 2: Actually... Aegislash with Shadow Sneak might fit that role now that I think about it. It's neutral to Thunderbolt and Shadowball and immune to Focus Blast, could probably survive a hit with its 150 Sp Def AND can probably OHKO with Shadow Sneak.
I don't think it's enough of a nerf to make most of the other alternatives viable, but we'll see.
I'm also worried about how it will change growth and progression in the single player game. Pokémon generally start with weaker moves and learn stronger ones as they level (and Pokémon and TMs acquired later are similarly more powerful). If things get balanced to make everything competitively viable, that entire growth curve, which has served the series very well, goes out the window.
But I am wondering just how useful that information will be when you're not facing a "max Sp Attack *insert pokemon*". I mean, who is going to get even close to that on the legendaries or event Pokémon? And how many people are going to have the patience to get those on the Pokémon that can be bred, knowing how long it can take?Quote:
Also, regarding the smogon tiers: even outside of pokemon showdown, they are good to use as a base when building a team. Even if you can't get the stats as high, the smogon tiers help you figure out what stats to aim for to accomplish certain things. I've actually always prefered to come up with my own builds rather than trying to make smogon copies, but knowing how much HP/Sp Def to give *insert pokemon* in order for it to survive a Draco Meteor from a max Sp Attack *insert pokemon* and stuff like that is always helpful.
I think some of the most popular Pokémon transferred are going to be max IV Dittos, just for breeding. Along with possible Synchronize Pokémon for Nature farming.
IVs are only a portion of it. How many different Pokémon breakdowns suggest "Hidden Power Grass" or something similar, dependent on having a HP70 IV spread? How many require egg moves (or worse, chain breeding) to learn the moves? How many Pokémon setups do they have that you can't even get (like, for example, Blaziken, who was only ever available with Speed Boost in Japan until the XY starter event, yet has that ability in every Smogon breakdown).Quote:
And the tier system itself will probably not get screwed over completely either, since even if perfect IV's can't be achieved, the base stats and the most effective roles of pokemons won't actually change. Even if your Gengar has an average IV of 17, it will still be better as a special sweeper than 28 IV Mismagius.
And, sure, maybe Smogon does base their systems on an online simulator. But I think a lot of their followers and fans look forward to be able to use the systems and setups in their actual games. And I think losing that ability is going to hurt them somewhat.
In that case, I think I'm going to have to say I was wrong about losing the Mega Evolution when you switch out. The right counter can pretty much force a switch, and if you lost the Mega form and couldn't get it back in that battle, it would make certain Pokémon worthless. I mean, imagine you setup a Physical, Psychic/Fighting moveset, with proper EVs, for your Mewtwo, anticipating the Mega-Evolution, and then lost it. Mewtwo is then worthless to you, as without the Physical boost (and STAB), those moves are junk with normal Mewtwo's stats.Quote:
Edit: you can apparently only mega evolve once in a battle. So no mega-only teams. Good.
They might still restrict that, but it would make Mega-Evolution very risky.
EDIT: In other news, I am mildly curious to see how the anime handles Mega-Evolution. How overpowered/overused will it be? Ash probably won't use it much, since there isn't going to be one for Pikachu (and his Pikachu is apparently the strongest Pokémon in the world), but the other trainers probably will, right?
Also, if you think Mega-Alakazam is bad, wait until you see Mega-Heracross. Assuming those pics are accurate. Those are a lot of leaked screenshots of a lot of Mega-Pokémon.
Yeah, it probably won't. But it's a possibility at least.
And I wouldn't worry about that. It's not like Mud Slap is going to suddenly become as good as Earthquake. I'm thinking more like Heatwave and such moves that you would learn pretty late anyway will be more viable as an alternative to Fire Blast etc.
It's actually not THAT hard to reach 30-31 in just one or even two stats. At least not if you already have some solid breeding pokemon. You're right about the legendaries though. They will have a hard time. But all breedable pokemon can still get there.Quote:
But I am wondering just how useful that information will be when you're not facing a "max Sp Attack *insert pokemon*". I mean, who is going to get even close to that on the legendaries or event Pokémon? And how many people are going to have the patience to get those on the Pokémon that can be bred, knowing how long it can take?
I think some of the most popular Pokémon transferred are going to be max IV Dittos, just for breeding. Along with possible Synchronize Pokémon for Nature farming.
And yes, if people can transfer over full 31 dittos, then getting pokemon with at least tripple 31's won't be hard at all. I don't remember the exact numbers, but I think either the mom or dad has something like a 50% chance to give its own value in a stat to the child. And this "check" goes through all of the stats. So yeah. "Maxed" pokemon will be less common, but they will probably not be entierly gone either.
Yeah, though since HP gets nerfed quite a bit, it will be a less common move even on Pokemon Showdown anyway. Chain breeding takes time and effort, but is doable and I rememeber doing it back in Emerald. And while it makes it harder to abuse a super-ditto, you can still do it to a degree by first breeding a good pokemon of the kind that you then want to move-breed with etc.Quote:
IVs are only a portion of it. How many different Pokémon breakdowns suggest "Hidden Power Grass" or something similar, dependent on having a HP70 IV spread? How many require egg moves (or worse, chain breeding) to learn the moves? How many Pokémon setups do they have that you can't even get (like, for example, Blaziken, who was only ever available with Speed Boost in Japan until the XY starter event, yet has that ability in every Smogon breakdown).
And, sure, maybe Smogon does base their systems on an online simulator. But I think a lot of their followers and fans look forward to be able to use the systems and setups in their actual games. And I think losing that ability is going to hurt them somewhat.
I actually hope that you are right, since that would make people use more creative setups of their own instead of "copy-pasted from smogon". But I'm pretty certain that people will find ways to breed pokemon with super high IV stats and smogon recommended movepools with relative ease (at least if maxed dittos are transferable). But once again, we'll just have to see. Perhaps they have adjusted breeding somehow too to prevent that?
Yeah, pretty much. On the other hand, sice the mega evolution doesn't even seem to cost a turn, I think I still wouldn't mind if you'd lose it when switching out. It's better to make something very situational than game-breaking after all. And if you lose it when switching, you'd really have to save it for the right moment and use it very wisely instead of just going for it right away.Quote:
In that case, I think I'm going to have to say I was wrong about losing the Mega Evolution when you switch out. The right counter can pretty much force a switch, and if you lost the Mega form and couldn't get it back in that battle, it would make certain Pokémon worthless. I mean, imagine you setup a Physical, Psychic/Fighting moveset, with proper EVs, for your Mewtwo, anticipating the Mega-Evolution, and then lost it. Mewtwo is then worthless to you, as without the Physical boost (and STAB), those moves are junk with normal Mewtwo's stats.
They might still restrict that, but it would make Mega-Evolution very risky.
Edit: mega evolutions do stay after switching out.
I suppose that's true. And I would like to see more viable options instead of OMG, everyone take Fire Blast. Only take Flamethrower if you want perfect accuracy, and never seeing other moves etcetera.
But honestly, this is one of the portions of the game I think least needs revision. There are tons of Pokémon who need more varied movepools, tons who have fallen by the wayside stat-wise that need revision, and other issues that need rebalancing before the move powers do.
Last time I looked at breeding, the rules were: The child will inherit three stats from their parents. They can take any three stats, from any parent. Granted, this was back a generation or two (I think the Sinnoh games, because I didn't play Hoenn, but I'm not sure), but I'm guessing it still goes that way. Which does give pretty good odds that you'll get some max stats from such a breeding.Quote:
It's actually not THAT hard to reach 30-31 in just one or even two stats. At least not if you already have some solid breeding pokemon. You're right about the legendaries though. They will have a hard time. But all breedable pokemon can still get there.Quote:
But I am wondering just how useful that information will be when you're not facing a "max Sp Attack *insert pokemon*". I mean, who is going to get even close to that on the legendaries or event Pokémon? And how many people are going to have the patience to get those on the Pokémon that can be bred, knowing how long it can take?
I think some of the most popular Pokémon transferred are going to be max IV Dittos, just for breeding. Along with possible Synchronize Pokémon for Nature farming.
And yes, if people can transfer over full 31 dittos, then getting pokemon with at least tripple 31's won't be hard at all. I don't remember the exact numbers, but I think either the mom or dad has something like a 50% chance to give its own value in a stat to the child. And this "check" goes through all of the stats. So yeah. "Maxed" pokemon will be less common, but they will probably not be entierly gone either.
Honestly, I browsed Smogon (though I preferred Selebii's Pokémon of the Week), but I almost never implemented them. For one thing, it's hard to get a good feel for an entire battle layout/strategy from the breakdowns. But, for another, it's of extremely limited use in standard gameplay. I'd take Flamethrower over Fire Blast any day, not only for the accuracy, but for the PP. So many of those setups wouldn't last you through any of the caves, or are so min/maxed focused that I think they cease to be fun.Quote:
Yeah, though since HP gets nerfed quite a bit, it will be a less common move even on Pokemon Showdown anyway. Chain breeding takes time and effort, but is doable and I rememeber doing it back in Emerald. And while it makes it harder to abuse a super-ditto, you can still do it to a degree by first breeding a good pokemon of the kind that you then want to move-breed with etc.Quote:
IVs are only a portion of it. How many different Pokémon breakdowns suggest "Hidden Power Grass" or something similar, dependent on having a HP70 IV spread? How many require egg moves (or worse, chain breeding) to learn the moves? How many Pokémon setups do they have that you can't even get (like, for example, Blaziken, who was only ever available with Speed Boost in Japan until the XY starter event, yet has that ability in every Smogon breakdown).
And, sure, maybe Smogon does base their systems on an online simulator. But I think a lot of their followers and fans look forward to be able to use the systems and setups in their actual games. And I think losing that ability is going to hurt them somewhat.
I actually hope that you are right, since that would make people use more creative setups of their own instead of "copy-pasted from smogon". But I'm pretty certain that people will find ways to breed pokemon with super high IV stats and smogon recommended movepools with relative ease (at least if maxed dittos are transferable). But once again, we'll just have to see. Perhaps they have adjusted breeding somehow too to prevent that?
I use their advice for overall utility, which Pokémon are good at walling and support, or what the best cross coverage moves are. But otherwise, I tend to focus on creating the best anti-AI team I can. Which, admittedly, isn't that hard, but it's the way I like to play, and it's a lot more fun, especially when you can start free-forming things and creating unique setups.
I love creating my own Pokémon. I was one of the few people to run a full Special Lucario, or use an all-crit Absol. Everyone recommends Sucker Punch, but Night Slash is so much more fun, and Absol gets Psycho Cut and Slash too (sometimes Stone Edge, but I don't like the 80% accuracy), and with a crit-booster held item and either Baton Passing it Focus Energy or using a Dire Hit, that little guy got crits like crazy. I love analyzing all the moves possible for a Pokémon to learn, figuring out which ones I'd use and how to team them up to have a one-Pokémon team wrecker (against the AI, because I only play single player). And the tournament suggestions are rarely usable for that.
Yeah, it would make the Mega-Evolution a much more tactical and important decision (which I like).Quote:
Yeah, pretty much. On the other hand, sice the mega evolution doesn't even seem to cost a turn, I think I still wouldn't mind if you'd lose it when switching out. It's better to make something very situational than game-breaking after all. And if you lose it when switching, you'd really have to save it for the right moment and use it very wisely instead of just going for it right away.Quote:
In that case, I think I'm going to have to say I was wrong about losing the Mega Evolution when you switch out. The right counter can pretty much force a switch, and if you lost the Mega form and couldn't get it back in that battle, it would make certain Pokémon worthless. I mean, imagine you setup a Physical, Psychic/Fighting moveset, with proper EVs, for your Mewtwo, anticipating the Mega-Evolution, and then lost it. Mewtwo is then worthless to you, as without the Physical boost (and STAB), those moves are junk with normal Mewtwo's stats.
They might still restrict that, but it would make Mega-Evolution very risky.
What I don't like is how the Mega-form seems to keep the movepool and EVs of the base form. And since many of the Mega-forms have different STABs and different stat focuses than the standard forms, a Pokémon customized as a Mega-evolved beast might be nigh-useless without the boost.
As for transferability: Official systems have been trying to ban faked Pokémon since Gen I (when non-event Mews were restricted out of some tournaments). But the systems have been broken every time. There's only so much data in place to track viability. The current GTN can't differentiate hacked Pokémon from standard caught Pokémon as long as they're made right, and I've even seen an all 31-IV Genesect, complete with the event OT and Trainer ID, trade fine that way. Even if they add new restrictions to the new Pokémon games, they don't have a way to retroactively add it to the DS games, and, thus, no way to restrict trade-overs. As long as you don't break the viability rules, like sending over a shiny Reshiram, or a Snivy with Contrary, or a Mewtwo with Quiver Dance, things like that, I don't think there will be any problem sending over hacked Pokémon. I think we'll get them by the truckload.
True. And they seem to be doing a good job at that for Mawile, which is something I really appreciate. In Mega form, Huge Power makes up for any lack of attack it had before, and it has been said that its defenses will get a dramatic increase too. Plus, the addition of Fairy type helps it a lot too.
[quote]But I am wondering just how useful that information will be when you're not facing a "max Sp Attack *insert pokemon*". I mean, who is going to get even close to that on the legendaries or event Pokémon? And how many people are going to have the patience to get those on the Pokémon that can be bred, knowing how long it can take?
Ah, yes! That's how it worked, yeah. I think there was some 50% chance involved in some even older generation, but I might just be mixing things up. But yeah, in any case getting 31's won't be too hard with super-dittos.Quote:
Last time I looked at breeding, the rules were: The child will inherit three stats from their parents. They can take any three stats, from any parent. Granted, this was back a generation or two (I think the Sinnoh games, because I didn't play Hoenn, but I'm not sure), but I'm guessing it still goes that way. Which does give pretty good odds that you'll get some max stats from such a breeding.
Selebii's Pokémon of the Week is much more fun to read. :pQuote:
Honestly, I browsed Smogon (though I preferred Selebii's Pokémon of the Week), but I almost never implemented them. For one thing, it's hard to get a good feel for an entire battle layout/strategy from the breakdowns. But, for another, it's of extremely limited use in standard gameplay. I'd take Flamethrower over Fire Blast any day, not only for the accuracy, but for the PP. So many of those setups wouldn't last you through any of the caves, or are so min/maxed focused that I think they cease to be fun.
I use their advice for overall utility, which Pokémon are good at walling and support, or what the best cross coverage moves are. But otherwise, I tend to focus on creating the best anti-AI team I can. Which, admittedly, isn't that hard, but it's the way I like to play, and it's a lot more fun, especially when you can start free-forming things and creating unique setups.
I love creating my own Pokémon. I was one of the few people to run a full Special Lucario, or use an all-crit Absol. Everyone recommends Sucker Punch, but Night Slash is so much more fun, and Absol gets Psycho Cut and Slash too (sometimes Stone Edge, but I don't like the 80% accuracy), and with a crit-booster held item and either Baton Passing it Focus Energy or using a Dire Hit, that little guy got crits like crazy. I love analyzing all the moves possible for a Pokémon to learn, figuring out which ones I'd use and how to team them up to have a one-Pokémon team wrecker (against the AI, because I only play single player). And the tournament suggestions are rarely usable for that.
And yes, it's more fun to develop your own setups. Though I usually swap to competitive team building after I finish the game and beat all the in-game AIs for the first time. Especially since the random online match thing was introduced. And when playing those, knowing the smogon setups often became pretty relevant. But yeah, against the AI and online play/competitive play is completely different.
Well, I did find out that megas keep their mega forms after switching. So you can build a pokemon around the mega form only and not have to worry about it losing it and becoming useless.Quote:
Yeah, it would make the Mega-Evolution a much more tactical and important decision (which I like).
What I don't like is how the Mega-form seems to keep the movepool and EVs of the base form. And since many of the Mega-forms have different STABs and different stat focuses than the standard forms, a Pokémon customized as a Mega-evolved beast might be nigh-useless without the boost.
Speaking of mega, you can find a lot of megas at Serebii now. And mega scizor look awesome and keeps Technican! Oh gawd! <3
I also have to admit that, while I still think that Gardevoir's mega form could have looked a lot better, it's not quite as bad as I had first thought after seeing it in animation. Same actually goes for Mega Gyara, to a certain degree. I still prefer their normal looks, but their megas don't look quite as terrible as I thought from the first screenshots.
Also: Mega Banette! Yes!
Same. :p
And I saw an AI Gyara with pretty much one of the most effective offensive movesets! I find that kinda awesome.
Just got the new 3DS XL Limited blue pokemon X/y - I'm ready for tomorrow!