Yuna was the lesser of the three evils, but still really annoying with how timid she was. It was frustrating, like dealing with a shy five year old at times. I understand she's got a lot more confidence in FFX-2.
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Yuna was the lesser of the three evils, but still really annoying with how timid she was. It was frustrating, like dealing with a shy five year old at times. I understand she's got a lot more confidence in FFX-2.
Dark Souls Dark Souls Dark Souls DARK SOULS DARK SOULS DARK SOULS DARK SOULS.
12 years :eek: Time flies indeed. Whenever I play it it still feels fresh though.
Seymour and Tidus are both alright imo. Agreed that Yuna's shy or insecure moments can be bothersome sometimes but I don't think she's on the screen too much. Well balanced, I'd say.
:greenie:
25: Okami
24: Hotline Miami
23: Pokémon Blue
22: Demon’s Souls
21: Portal & Portal 2
20: SSX Tricky
19: Modnation Racers
18: Super Mario World
17: Hitman: Absolution
16: Final Fantasy Tactics: War of the Lions
15: Journey
14: Metal Gear Solid 3: Snake Eater
13: Tony Hawk’s Pro Skater
12: Hitman: Blood Money
11: Tom Clancy’s HAWX
10: Vagrant Story
9: SSX3
8: Grand Theft Auto: Vice City
7: Shadow of the Colossus
6: Tenchu 2: Birth of the Stealth Assassins
5: Deus Ex: Human Revolution
4: Ace Combat Zero: the Belkan War
3: Metal Gear Solid 1
2: Final Fantasy X
1:
I’LL TRY TO KEEP THIS SHORT OK? :cry:
#1:
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Dark Souls
This bone crushing RPG smashed you up and took the following awards:
Biggest hammer
Cutest imaginary pet
Most jolly co-operation
Best boss fights
Best dragonslayer sim
Most exciting PvP
Best game by a mile
Dark Souls is like a vanitas: a work of art dedicated to the thought that everything will one day decay. That, in a sense, is the only enemy in this game.
Dark Souls has a life on it’s own. You don’t get quests. You don’t get told what to do. NPC’s do their own thing whether you like it or not. Do whatever you want, go where you want to go. Give up for all I care. Everything is trout anyway. But don't worry. Level design is so incredibly intuitive you will find your way. You will see familiar faces in random places and find things in other places and then suddenly everything starts to make sense.
And everything does make sense. A lot of it. Every item, every prop, every character, every event, every single thing in this game has been placed with care and reason. Not a single word is wasted and all of these things are tiny pieces to an enormous puzzle called the story and it blew my mind on many occasions.
Multiplayer is one big social experiment that does very weird and awesome things. PvP brings us endless options to fight fellow undead to the death in as many ways your creative mind can handle.
I glee when I win a fight against all odds. I stand in awe when I look through Sen’s window and see an axe wielding giant waiting for me. As I walk down the stairs in Anor Londo I bravely march towards the Gargoyle that storms my way. I feel disappointment when I get smashed by Smough’s Hammer for the 3rd time in a row. I feel relief and comfort when receiving the Lordvessel. I panic when I get invaded. I feel sad when I’m forced to fight a former friend in Izalith. I hold my breath during the last moments of fighting Artorias. I feel pride when a great wolf fights by my side. I run for my life on many occasions.
So many unforgettable moments. I can’t wait for II.
And so ends this top 25 videogame award show! Thank you all for joining me, this was fun :greenie:
Praise the sun!