So I've left the Great Plateau and I'm suppose to be heading to Kakariko village. As usual, my sense of direction or lack there of has led me to the village of Hepteto I think?
Been an interesting experience for sure. Not exactly if the new design has won me over. I really love the classic Zelda formula, but so far it's been a pretty good experience so far. It's interesting for me because I've been replaying Zelda II and BotW definitely has a harder RPG formula than most Zelda titles.
The breaking weapon thing is not nearly as bad as people whine about. Almost everything seems to carry a weapon and my bigger issue is really just item management when I need to drop subpar crap for better gear. I hate scavenging for arrows though and the bow mechanics are taking a bit of getting used to. I do wish I could find more clothing option besides what's in the shops.
I think my biggest gripe at the moment is the crafting mechanics. Once upon a time, I liked crafting mechanics in game. But after it spread like wildfire through every genre known to man, it has overstayed its welcome and now feels like a chore. I've been cooking, but it's hardly my favorite thing to do and my hoarder instincts is making it hard for me to part with anything in case it might be rare.
I'm also not thrilled that bombs are infinite. They are a potent Zelda weapon and this game doesn't change that fact, but older entries usually made the finite nature of them something that kept you from spamming them. The time stop skill is also a bit broken. I wish the tablet skills had been spread out a bit farther apart and not mostly earned in the first area.
Visually, I'm digging the Studio Ghibli vibes of the games world and design. The heavy Buddhist imagery is also a nice touch. The music matches the imagery but has a bad habit of being just background noise for me. Still trying to get used to actual voice acting in the game as well.
The UI could also be better but that's likely because the game was meant to be played on the WiiU touch pad and not have everything remapped to all the buttons. Switching weapons is the worst since the scroll button is the right analog stick when my instinct is to use the shoulder buttons to scroll. I honestly feel there is too much going on with the buttons and the controls try to hard to keep you in the action when I think a less cumbersome and traditional pause/menu play mechanic would have been fine.
I have died more times to the cold than anything else in the game.