Quote:
Originally Posted by
Loony BoB
Operation: PANIC ROOM
Set up a room where all civilians will run to when an enemy is sighted. Actually, I've already set up this room, and it's the dining room. Eventually I'll look into a more effective room that is a bit more 'purpose built'.
Okay, it'll be the dining room for all time, probably. It's handy that it's a "nice looking" place, so the dwarves should be happy until someday something breaks through from the depths and wipes us all out. Er... might be worth putting traps somewhere between the depths and the dining room at some point... let alone the bedrooms. Either way: Panic room set up. ✔
Quote:
Operation: Dwarves Hate Working In the Sun And/Or Rain
Move the workshops and storage underground to avoid sun, rain and enemies.
✔ - Done.
Quote:
Operatoin: Dwarves Should Learn to Like the Sun Anyway
As much as I hate the sun, I can understand that regular access to it can help, so the target is to set up a statue garden which is COMPLETELY walled off, no doors, nothing. Just a stairway to sweet, sweet underground. That way we hopefully won't have problems with dwarves getting molesight.
X - Fail.
Quote:
Operation: I Hate Goblins, But I Hate Death Even More
Capture or kill all goblins without suffering any damage.
✔ - I was referring to the initial attack on our fort that was ongoing, and this was 100% successful. Sucks about the later losses, though. :(
Quote:
Operation: Cage Traps, Cage Traps, Cage Traps and also Cage Traps
Set up improved defence systems.
✔ - Done. Also, I found this while at work today. It sums up my initial strategy in DF defence 100%.
Quote:
Operation: The Great Indoors
Find a cavern. Cut off all access to cavern completely. Watch trees grow underground so we don't have to go above ground to cut down trees anymore, either.
✔ - Done. Well, aside from watching trees grow. It was winter! But all the same, now spring is here, hopefully it will hapen. There have been a bunch of shrubs that have already grown, though. Yay.
Quote:
Operation: Operation
Tables directly next to the beds in the hospital.
✔ - Done. Okay, okay, but seven out of eight isn't bad, though.
Quote:
Operation: Catsplosion
We need to explode cats. I can only assume that this is what Catsplosion means. Catsplosion will lead to an excellent way to eventually explore a cavern without the loss of life... dwarf life, anyway.
X - 100% fail. Our female and male cat simply do not want to. We need to bring in more cats.
Quote:
Operation: Stones are Only Useful In Certain Places
Time to move the stone to certain places where it will be useful. I just checked: 16 idlers at present. That is more than enough.
✔ - Done. There are still a large number of rooms which need to be cleared out (d, b, d to dump large numbers of items at once, for anyone interested in playing next), but the key areas I wanted cleared were cleared.
Quote:
Operation: Soldier On
Analyse the military schedules, equipment, training etc. and react accordingly.
✔ - Done. Also, they now have iron armor/weapons. All of the main squad, anyway. At least, they better have it on, because otherwise our dwarfs made all that stuff for nothing. :(
Quote:
Operation: Make Use
Look into a more effective job setup. Key point: More miners needed for all this work. There are only two at present.
✔ - Done. But now we need a new weaponsmith. eternal essence is a makeshift one, but man, hopefully we get one soon. :(
So... who's up next?
http://www.aiyon.com/keke/df/Eyesonia.rar (9M)