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And I swear to god I'm ignoring any post of yours that even mentions Xenogears again from this point out.
We'll see if you keep your promise. ;)
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Originally Posted by
NeoCracker
1) Yes I exaggerated the Redcoats being unprepared, yet still they were at a disadvantage since the rebels new the land better for the gorilla tactics, and the whole 'not wanting to destory infrastructure' still stands. Both things not applying to Vanderkaum.
The Colonist didn't want infrastructure damaged either which is why they often let the British take over towns and just had the forces retreat, so this wasn't so much a weakness exclusive to the Redcoats, secondly, not knowing the lay of the land is also an over-exxaggeration, many of the British troops had been stationed in the Colonies for some time, and would know the territory as well as the Colonist in some parts.
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2) Maria's arc is not that long. Her arc starts when you learn she doesn't want to fight, and ends 10-20 minutes later when she does fight. And Esmaralda doesn't need to be there. The Story of Kim is told through his Flashbacks, not the existence
of Esmeralda. Really had Krellian not given you Esmaralda back, would anything really be different?
Maria's Arc begins when she's introduced to the party at the top of the Tower of Babil, you learn about who she is and meet her in the city where she speaks about the old war and whatnot, Maria's Arc is the Shevat arc because she's one of the dominate figures.
His story is Esmerelda's existence, she is a nano-colony created as a means to restore the genetic ravages that humanity has wrought upon themselves, she takes the form of the daughter that Kim and Elly could not have, so not only is she the hope of the future of humanity but she even appears in the guise of a child symbolizing the hope of an era with abysmal birth rates. Had Krelian just had her disposed of, there would have been no incentive to finish Kim's story and to explore the Zeboim Era. Kim's flashbacks would have fallen flat and the player would have whined that Esmerelda wasn't expanded upon. The whole thing is set-up for her to be important. I'm struggling to figure out what you really wanted out of her.
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3) Ramsus foreshadowing Vanderkaum being an ignorant idiot doesn't excuse his stupidity. Fei being told Vanderkaum was arrogant and old school does not only not indicate just HOW smurfing stupid Vanderkaum is, it doesn't excuse the stupidity of his plan. And I laugh at the very thought you enjoyed 'Vanderkaums story' of being an idiot.
Its a story of desperation and hubris, and I felt the writers did a good job of making you both pity Vanderkaum and just shake your head at him. Your inability to appreciate the type of story it is because you feel fictional characters must aspire to your ideal of humanity is your own problem.
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4) Even though I don't think you can justify the plan being good, I won't disagree about Fei here.
Victory for me. Though I didn't say Fei's plan was good, and even the game points out that the other characters felt Fei was being a bit stupid but the game also has the Fridge Brilliance of Fei being partnered up with guys used to working with reckless leaders who don't think things through, so I would assume that Maitreya and his forces have a lot to do with Fei not getting killed.
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5) I will add a quick and lackluster payoff for Gahrf at games end to list of troutty pay offs. And the Death of The Council, who your party never even gets to meet. Or the virus nanomachines of Krellian getting released into the world with you never getting the chance to see the effects. And this isn't so much a lack of pay off, but a pay off to events that never happened with Elly saying 'There was no one with more love in his heart then Krellian'. Was it Elly who said it? It was one of the two.
I felt Grahf had a pretty good payoff, by the time of his final showdown, you finally know all about him and Grahf isn't facing the meek little Fei anymore but rather the Unified Contact Fei who understood where Grahf was coming from. Grahf realizing his mistakes and realizing that Fei may actually stand a chance of ending all of this nonsense allowed Grahf to try redemption at the last moment and I felt it was a fitting end to him, because Grahf is one of the more powerful stories of the game and I felt it kept the bittersweet quality of his tale.
Fei does meet the Council, and just because a villain shows up doesn't mean he's faced, Revolver Ocelot, Emperor Gestahl, Tseng of the Turks, President ShinRa, and Yuna from BoFIV (who doesn't even get the smackdown he deserved) are just a few major players in their game whom the party never faces off with and only meet.
The Council themselves explains what happened to Cain's acolytes, and represent the question of whether its our physical frailty and finite lives that truly make us compassionate and moral. The Council pretty much explains why Solaris is getting away with all of their inhumane experiments because they themselves say they are no longer restricted by human frailty and its why its so damn awesome watching Krelian prove them wrong as he destroys them. I would say I am pretty damn happy with their fate and would say you're asking for a piece of closure that goes against who and what they represent. They didn't deserve a more spectacular end and the fact I could dislike them enough to say that says the team did a great job writing them.
As for the Nanomachines, you do see the effect, the game transforms most of humanity into wells who in turn transform into the Sereph used by Deus to recontruct its body. Pretty much every random encounter gear battle in Disk 2 is you witnessing the effects of the virus and the game only mentions what it does about a half-dozen times in the second disk. Hell, when you go off to face the Sufal Mass in the remnants of the Solaris Soylent Green system is them showing you what the virus does.
As for Elly's line, I blame this on you not understanding what Krelian's goal was, which I only find amusing because its not terribly different in logic to what Wilhelm was doing in Xenosaga and you can't help but praise that bastard and if we're going to talk about characters with poor pay off and lots of build-up Wilhelm is really more of a poster child of this than some of the Xenogears cast.
Basically, Krelians goal was to end all suffering by forcing humanity to merge with Deus and allow the the Wave Existence to pull them all into the higher dimension where it resides, basically forced spiritual evolution to become one with God, which is a Gnostic concept. Krelian is basically trying to help humanity which is why he helped Solaris but he tweaked the plan to benefit everyone and not just Deus. He pulled a Gendo Ikari, but instead of doing it all for his own self-interest, Krelian was actually looking out for humanity. The final confrontation with Krelian was basically Fei and Elly telling Krelian that he can't just decide for all people and while suffering is not something people like, its still a part of living and humanity has the strength to overcome it. Its all honestly a very nice message if you ask me.
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To comment on non-Xenogears/Tales of topics.
I'm still surprised FFV is so low on the list, not surprised with FFIV, FFTactics also threw me for a loop but you rarely talk about it so I guess I shouldn't be surprised and I will agree the War of the Lions version is the best. Your comments on DQVIII seem about right.