Wrong.
With Defense 100/10% and MagDefense 20/12%, this wonderful piece of armor has the first place for MagDefense Base, MagDefense Rate and Defense Base. 10% for Defense Rate is still good (~average).
The answer is a bit more subtle :)
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Wrong.
With Defense 100/10% and MagDefense 20/12%, this wonderful piece of armor has the first place for MagDefense Base, MagDefense Rate and Defense Base. 10% for Defense Rate is still good (~average).
The answer is a bit more subtle :)
uh, cuz it takes so friggin long to find, having to kill all those little damn pink puffs in one room over and over and over and over again...(ya its boring) iono if im right, just a guess
I meant, if you have the armor in your possession, why wouldn't you want to equip it?
And I think the pinkpuff experience fun and amusing... not! ;)
This is a pretty subtle answer, so one or two more guesses and I'll post the answer...
Hmm. I'm going to guess "because you'll need to choose which character to give it to".
*shrugs*
nah... :)
The answer was because the adamant armor gives the wearer immunity to every statuses (except berserk), which includes Float... Immunity to Float... woah... Yes, try it :)
So if you go to the Land of Summoned Monsters or the Sylph Cave with this armor, you either get a lot of damage, or take off the armor and cast Float.
Another good answer would be that it enters in conflict with the Cursed Ring, which gives Elemental Absorption to the selected elements. The Adamant Armor give Elemental Immunity to them. So lets say you are wearing the Dragoon Shield (Fire, Ice and Lightning bits) and the Cursed Ring (Absorb bit)... You are going to absorb Fire, Ice and Lightning. Wearing the Adamant Armor with them sets the Immune bit, so you end up getting no damage for Fire, Ice and Lightning, instead of absorbing the damage...
*sigh* I really hope these two little pieces of info about the Adamant Armor was interresting (any feedback? :))
I'll ask another question instead...
The little FloatEye (near Baron... yeah, the blue winged eyeball) has two kinds of attack. What are they?
wow i had absolutely no clue that it cancelled out float. I dont really care cuz i never use float, but thanks for lettin me kno =P
Attack and Defense? I got in a couple battles with the things and noticed one attacked more often than the other.... Also script doesn't seem to change when one is alone... Then again I am playing the original SNES version on a cartridge so it might have a dumbed down attack style.
My answer is from the original ff4us, too.
So, Danger officially has the first half of the answer: "Attack"
Indeed, Floateye doesn't have anything special when alone, and doesn't have any form of counterattack.
Easy hint: The second kind of attack happens after you cast a certain status-inflicting spell on it ;).
Danger: as for your observing of a floateye attacking faster than the other, i might have a hypothesis... When entering combat, each enemy is given a particular range to assign the Agility Ability (:S sounds wierd). In the case of the Floateye, the range is 1 to 3. Maybe one of them had 1 and the faster had 3... :) I don't know if that would be significant enough to notice any difference in speed, though...
I don't think anyone knows. I'm going to guess Attack and Float. Dunno, if you cast Dispel on the FloatEye, he might stop floating, so it has to recast the spell.
If it's not that, I have no clue.
:/
The answer was "Attack", and "Fatal". The second one is when the enemy is charmed -> it will cast Fatal (supposedly on a random enemy, but the two times I checked, it casted it on itself.)
It wasn't that tough... it was written in the strategy guide... oh well...
What different items can an Imp give when killed?
Hey Takara! Who was it on the picture you just changed?
Right now? It's Valvalis, the Fiend of Air. Previously, it was Fran, one of the main characters in Final Fantasy XII.
Anyway, as for this question, I'm going to guess it's only for regular Imps? If yes, then the spoils you can get for defeating a regular Imp is either a potion, a tent, an HrGlass1 (assuming you're not playing the easy-type version or the first NA release), or the Imp item, which will allow Rydia to learn the Imp summon when used.
:) That was a quick and good answer!
And thanks for giving the name "Fran"... I'm going to check that :)
Your turn!
My question should be easy, too groggy to come up with something good.
Which spells does the Black Mage in Baron try to use on you?
Sleep!
hmm... aren't you sleepy? lol
Question: The Larva has a counter when magically attacked... What is it?
That's only half of the answer. ;)