Most likely Ultima, but if you can hack yourself some Apocalypse then its that.
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Most likely Ultima, but if you can hack yourself some Apocalypse then its that.
I'm gunna go wiv Sepho on this one.
I thought Full-life, as it's the most potent health magic, but I'm the same - always junctioned to 99 Curagas, so I never actually tried it.
If I'm wrong please correct me
Ur turn Sepho
(like da comment by ur name, lol :p )
Thanks.
I haven't had a chance to look through the whole thread yet, so I apologize if something similar/identical has been posted yet.
There are two GFs in the game that deal out a consistent number of damage based on something other than Magic Attack and enemy Magic Defense/Elemental Defense. Also, both are non-elemental attacks (arguably).
Also, there are two GFs that cause NO damage to your enemies; rather, they choose to help out your party instead.
Question:
Name these two Guardian Forces, AND name the equations for which they cause damage (how is the damage they cause determined). Also, name the two Guardian Forces that provide assistance to your party by non-destructive means, and explain the effects of their summoning. I hope I explained that well enough.
Siren and EdenQuote:
Originally Posted by SePhO_zO
Cerberus and Carbuncle
The second two are right, though you have to explain what they do when summoned (easy enough).
The first two are way off.
Diabalos-percentage of total HP
Odin-kills them for free!!!
Just to answer using the previous posts, Cerberus gives double and triple to everyone, and Carbuncle casts reflect on the party.
I'll give a fairly easy one-what makes it to bloddy dificult to beat Elone on the space station?
I actually forgot about Odin/Gilgamesh completely, as they're not in the same category as the other GFs in the way that you have full control over them.
The other one (besides Diablos) that I was looking for was Cactuar. Diablos takes away a percentage of enemy HP equal to his experience level (ie. 12% at Level 12, and 77% at Level 7).
Cactuar deals out 1,000 points of damage for every 10 experience levels (ie. 3,000 damage at Levels 30-39, and 7,000 damage at Levels 70-79).
My mistake.
Ellone is so hard to beat because of the Random rule (which I was once lucky enough to abolish after only three games in the region).
hi can i have a simple or difficult question plz
difficult preffered
I'm waiting for my answer to be confirmed, then I'll post a question.
Go me for noticing something different! :D
Bingo, you got it. I HATE that darn rule.
*goes off and converts all but the strong cards*
Better. :D Your go.
Oops, I didn't realise this had been posted in.
Hmm... I just pulled an all-nighter and I'm in a zombified state, so my ability to think is greatly hindered. I can't come up with anything good, so here's something off the top of my head:
From which GF can you FIRST learn Str-J?
Shiva
Lol, yeah. I was hoping someone would take it for a trick question. Your go.
lol. I spend too much time junctioning and rejunctioning so I could still see the first few GF's junction slots in my mind;)
Hmm...
What is the best spell to junction to your st-attack if you want to take down a T-Rexaur?
(pretty easy I guess, but I can't think of much else^_^)