Originally Posted by
Frostwake
About the POS-FFVII superbosses with millions of HP, its natural since you can deal much more than 9999 every round, but FF V has awesome and HARD AS HELL bosses if you dont use cheap tactics (Omega and Shinryu obviously) and they dont top the 60 K hp barrier.. They dont need to, because you will do so little damage/spend rounds healing that 50 k seems like forever... Problem with FF VI is, as I said before, character damage is through the roof, and removes any challenge that might have been there