9/10
Would have given it 10/10 if it wasn't because of the lack of challenge.
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9/10
Would have given it 10/10 if it wasn't because of the lack of challenge.
Lol most people think the story was interesting xD just extremely messy to some people and plain stupid to others, but interesting haha ~ I liked the story but I do agree it was messy? and kind of stupid sometimes. But this is my favorite game ^^ so I give it an 8 =D
9/10
I have played FF8 about 10 times i love the game and would give 10/10 but it is a little slow at times, i love Squall and Rinoa just wish there love was more convincing is all :)
I would give the game a 10.
I love the story. The graphics, for the time, were extraordinary. The music is also top-notch. I think the battle/leveling/junction systems were perfect, mainly because I really don't care to use magic. Ever. The only times I use magic is to cast meltdown and aura. This is to speed up the inevitable demise of the adversaries. Do I want the battle to last more than 14 seconds? Absolutely not. Dismember the enemies and leave. Mission accomplished.
As for the story, I shall repeat the statement in the previous paragraph; I love it. Why do people dislike the fact that it focuses on Squall and Rinoa? This may come as a surprise, but can you keep a secret? Squall is the protagonist! Of course the story focuses on him, and subsequently, Rinoa. Does anyone care if Zell was abused by overzealous nuns 10 years ago? Not really. The rest of the cast is there for support, hence the term "supporting cast." I think the story played out like a Hollywood movie, which I thought was interesting. It reminds me of Michael Bay films (Armageddon, Pearl Harbor). The idea of the story WAS to focus on Squall and Rinoa. Had they went in-depth more with the other characters, the story would have arbitrarily inane tangents, thus resulting in the liquification of the meager amount of gray matter currently residing in your cranial cavity.
The graphics were superb and the FMV sequences were brilliantly done. I've heard people say "Durrr, Finel Fantusey X had more betterer grafics than 8 did." Thanks for solving this quandary, Detective Holmes. I say it rivals graphics of PS2 games today. I am still in awe and elated when I see the ending movie. Even the pre-rendered backgrounds look phenomenal.
The leveling and junction systems were perfect as far as I am concerned. Finally, leveling up doesn't take up 138 hours of the 150 hour game. Don't correct that last sentence, it was merely an exaggeration. The junction system also rocked because everyone could do everything. Need a good fighter? Screw it, make 'em all fighters. Need a good magic caster? That last question was not really a question at all, for if you use magic to defeat the enemies, then you are inarguably weak and should cease playing this game forever.
The music was audible nirvana. Each piece was breathtaking and fit the moment of action/drama perfectly. The ending theme and The Successor are the standouts.
35. That's the number I lost count after. So I've played this game at least 35 times all the way through. Therefore my review is ultimate and any other review is shadowed by irrelevance. I'm sure some of you are thinking, "Hay you! Finul Fantesee 7 is more gooder than 8!!" Or perhaps pondering, "What nerve! Finnal Fanttessy X is the bestest of all!!! OMG, LMFAO!!!" I have played 7, 8, 9, 10, and 12 multiple times. I just find 8 the most intriguing. All are good games, I just prefer 8. End of story.
10. My second favorite only to VII.
Ah the paradox of FF8. Good topic by the way. Great, game, good story but what ruined it for me were those damn summon sequences and the fact that until you picked up aura spells, summons were really the only consistent damage dealing attacks. Everything else was unreliable or weak. Combat relied too heavily on summons which were way to overpowered. I did love the story though. Of the PS1 stories I rank them 9, 8, then 7 (bash me all you want, I don't find leading emo punk tart chasing after second emo punk tart with an edifice complex mixing it all together with the gaia theory that interesting of a story so 7 earned last for me story wise of the PS1 generation). But because of 8's reliance on summons it drops way down. Changing my order of the ps1 generation of the overall score to 9,7,8. Which really sucks, cause 8 def had potential to blow 7 out of the water. And I'll ignore explaining 9 as it whipped the floor with both of them combined. I rank 8 an 8.
Really? You actually wasted time summoning? The way I see it, the GF's are only there for junctioning purposes only. I NEVER summon. That's one reason WHY I gave the game a 10; I never have to throw precious minutes away summoning. I barely ever use magic either. How is this possible? I can't tell you. I CAN tell you that after the Fire Cavern test, every monster (bosses not included) is a one hit-one kill type. Summoning is for douche fairies.
Talking about summoning, I believe that 9 is the game where it is a must. Two characters are so weak physically that summoning and healing are the only commands that they are capable of. I've got better things to do than summon. By better things I mean selling beer to 5th graders and entering nursing homes and replacing all the residents' Lipitor with Viagra and Cialis.
those are some good points, one that i always felt was that you can find plenty of examples of good stories in which the supporting cast doesn't get that much attention. They all at least received a minimal story about them just like main characters in other games.
And yes, I never summoned either, except for maybe the fight against Ifrit. But I do feel magic can be useful, it all depends on how you play. Triple demi on ruby dragons is one example of how useful it can be.
I was only 12 years old when this game was released. Unfortunately, I did not understand the purpose or methodology of the junctioning system and I had to spend a majority of my battles summoning or casting magic. I made it to the end of the game with no problem at all because the gameplay is too open-ended. You would think that it would have been difficult to get that far without using the main character enhancement system, right?
Personally, I found the Laguna sequences to be the the most interesting part. I loved seeing Ellone grow up from a little girl and see how his relationships with the characters worked out. I also thought he was a great character overall, and he really reminded me of Zack Fair. Overall I'd say FFVIII gets a 10/10, it's probably my 2nd or 3rd favorite game of all time. Also, I don't know why people say that "the love story IS this game's story". I found it to be just one element of the large overall story. In addition, I think that the love story was meant to be more of a plot device for showing Squall's transition from self-centered jerk to a selfless leader than it was just because they wanted a love story.
Btw,the only thing I really hated was how the Garden was nearly impossible to control when using it as means of transportation.
Probably give it a 7. Story was decent enough until disc 3, at which point I think it totally lost the plot at times. I generally consider the first two discs to be of a better quality than the second two. The gameplay was fun enough and the music is stellar. Triple Triad was great. Characters weren't particularly thrilling, but they were good enough. Currently replaying it at the moment and I think I look at this game more positively than I have in the past, but for me, personally, it's still one of the weaker games in the series.
9/10
the story was great..but the large plot holes are what holding it back from being perfect..along with magic becoming nearly useless (only for junctioning and Selphie)....but honestly i think Squall was one of the most interesting characters ever in a Final Fantasy...and no im not a Squall fanboy...it was just the first FF i REALLY got into...although ive played them all now
I would give FFVIII a 8/10. It's my favorite of the Playstation series. I really enjoyed the stories and I liked the characters, but the game was too easy, in my opinion, and I didn't care for how the game ended, really.
2/10
Anyone who give this anything higher than a 5 needs to have their head checked or at least admit they are a Square fanboy (or girl). This game just plain SUCKED.
Plot -- Incoherent mess. The love story aspect was poorly developed.
Characters -- Worst... cast... ever. Squall is an emo angsty prick. Rinoa is a total skank. The rest of the cast combined has less depth than a sheet of paper.
Gameplay -- Hated it. I hate, hate, hate, hate, hate, hate, hate, hate, hate, hate, hate, hate, hate, hate every aspect of the gameplay system.
1) Monsters level up as you do -- Unfortunately, this means enemies almost never posed a threat to you. AND there was no need to engage in random battles. I've seen someone beat the game with no character higher than level 13. That should not happen.
2) GFs -- If you don't spam these, you're an idiot. Seriously, they are both overpowered weapons AND meat shields in one neat package. Only in the final battle would a player deviate from spamming Gfs. Add on overlong summoning sequences and the tedious boosting system.
3) The junctioning system -- Oh joy, lets make your characters even more overpowered than they already are. Overly tedious unless you let the game automatic sort things out.
4) Magic -- Useless. Worse yet, using magic HURTS your character if it's junctioned in any way.
4b) The Draw system -- Oh My God. Nothing, nothing was more tedious than this.
5) Weapons/Melee Combat --Pointless. Why use weapons when you can have your GFs do the fighting for you? Upgrading weapons was pointless (except for Squall) and tedious.
7247509435792374876985675276452931491659659165329415239615239645329715932191276591759413259451239475 12949213 out of 10. This game is just awesome. :mog:
Plot -- Brilliant. A paradox. Who really seen that coming???
Characters -- Best... cast... ever. Selphie rules...... Fact.
Gameplay -- Loved it. I love, love, love, love, love, love, love, love, love, love, love, love, love, love every aspect of the gameplay system.
1) Monsters level up as you do -- Which means you have to use skill and tactics to beat a lot of enemies. have you ever seen anyone beat a malboro on level 13?
2) GFs -- More than overpowered weapons AND meat shields in one neat package. They add amazing versility to your characters and thier skills.
3) The junctioning system -- Oh joy, Unique, versitile and challenging.
4) Magic -- Useful. Has more than one use.
4b) The Draw system -- Neat way to stock up on magic and get extra GFs.
5) Weapons/Melee Combat -- Upgrading weapons from what you learn in magazines is an inspired idea. And the limit breaks you can get from some of them are tremendous and eye pleasing to watch.