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Rape.
I'm gonna have to say Next-gen. These systems have been around... 4 years? Yeah, not next-gen anymore, they're this generation.
I agree with most of what is being said, however those that actually know what the terms mean typically use them correctly. It's the common gamer that likes to think they're special and try to talk big that throw around most of these terms.
Little Big Planet does have floaty jump mechanics, as stated, but many people just call jumping floaty when they have difficulty handling it.
Unplayable... good points, but at the same time I feel most people use this as a personal meaning. I find Oblivion unplayable because certain aspects of it I DESPISE, does not mean it is an unplayable game, it just means it is unplayable for me because I loathe every second of it.
Broken is a good one though. Many people use it just because they keep getting destroyed by another person or can't figure something out. However other games are purposefully "broken" or unbalanced, like say Ninja Gaiden on Master Ninja.
THE JACKEL
I don't hear pedestrian really overused in general, but in certain communities it has become meme-ish to classify run of the mill clones as such.
"Game" as in game.
Actually, let's just never let anyone talk ever again. We will communicate through interpretive dance.
Do people still use own or pwn? I wouldn't know, I don't usually play games where people would own eachother!
I just want to second this. Sometimes words can both be used Subjectively and Objectively. Unplayable is one of those in my eyes. For example any game that is too intensive click wise(some browser based games for example) can very quickly become unplayable for me due to the fact that I suffer from RSI in my wrists(or so I have been told, and I know that regardless of what it is that it hurts like hell to play such click intensive games). Etc. . .
Of course in the case of professional reviews use of the term should be rare in my opinion. Since professional reviews tend to be expected to be a bit more pro-like/objective than say a forum post or the ilk.
Nobody uses "unplayable" to mean they physically can't play a game for medical reasons. :P
:( I am nobody :(
Heh, that was mostly an extreme example. What I was really trying to get across is that in my experience unplayable effectively is used on a game with some serious issues and/or flaws(most of the time are easily identified in an objective manner) that simply bypass that particular persons threshold for adversity. Or somesuch.
Such as a story driven single player game that is far beyond someone's difficulty level without the ability to scale it down could very well be 'unplayable' to that group. On the other hand for some people games that are FAR too easy are unplayable. We play games for enjoyment after all, and if the game is the opposite than it is effectively unplayable even if it is technically playable.
Of course that is just my opinion.
a game that has a really :bou::bou::bou::bou:ty user interface is unplayable to me. Like Arma 2. Pretty cool game but I'm not gonna play a game that requires me to press 2 or 3 separate buttons at the same time for even the simplest tasks like looking down the scope of a rifle.
This whole topic is broken and needs to work on its narrative.
Waggle.
I might just have the wrong idea of what 'waggle' is, but I was always under the impression that people used 'waggle' to refer to games on the Wii where a quick shake of the controller acts like a button. Like in Metal Slug, how you'd shake the controller to throw grenades. Or Zelda, where you shake the controller to swing your sword. You're waggling the controller, so there you go! It's waggle. But a lot of times people seem to use it to describe motion sensing in gaming completely, like with the PS3's 'Move'.
Ive heard people say that things as stupid as "Need for speed, total ripoff of Gran Turismo"
I want to bonk all who say rip off on the head.