My issue is that as "epic" as the music is trying to make things, it just doesn't work for me and I feel less like I'm playing a game and more of a movie with it's soundtrack. I don't need the full orchestration, Mario hasn't used it for 20+ years. If it makes you feel epic, that's fine but it makes me feel stupid, and it utterly lacks the charm of previous OSTs. The only tracks I tend to like are remixes and even those tracks are not nearly as good as their originals. I generally find orchestration in a film or game to be a signal for more maturity but Mario Galaxy is certainly not breaking any of that ground and no one expects it, but it seems silly to me to listen to this overpriced OST attached to a simple game.
Not catchy? I find myself humming/singing/whistling/playing Gusty Galaxy and Good Egg Galaxy all the time. For that matter, what's not catchy about John Williams. You've never gotten the Indiana Jones theme in your head? Jurassic Park? Star Wars? Etc.?[/QUOTE]
I couldn't even tell you what stages those are, let alone hum their themes. :p No, I don't find the OST catchy or fun at all, and that's what bugs me about it. I haven't really taken to Mario Galaxy, it's not bad but I don't necessarily find it fun either. Perhaps I've just moved on from platformers since the old days.
As for John Williams, he's always been sort of a one song band for me. Every film he works on has one signature track, but everything else in the score is completely forgettable, and blends in with the other tracks in a pretty bland mess. Many movie composers have this issue, yet it perplexes me that John Williams and Danny Elfman can create dozens of signature tracks for films, but just drop the ball with the rest of the score.