Originally Posted by
Flying Arrow
It also allows the player some nice free-roaming, since, up to this point, the game has been pretty consistently and briskly sending the player from new location to location. It's a sequence that triples as relaxing (actually it's depressing) downtime, an opportunity to re-visit areas of interest, and a throwback Crystal Quest. I used to like this scenario in my younger days, but now I think it's actually the weakest part of the game, mainly because the whole section feels a bit slapdash (obviously) - extending game time an extra 3-5 hours for its own sake.