No "boo's" or "fuuu's" for the Wii U yet?
Apart from the SNES I don't own any Nintendo consoles, and by the looks of their press conference that will remain so.
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No "boo's" or "fuuu's" for the Wii U yet?
Apart from the SNES I don't own any Nintendo consoles, and by the looks of their press conference that will remain so.
I wasn't impressed by it when it was announced, but I don't feel the need to rehash those comments because nothing has really changed from what I've seen of their E3 announcements. Sure there's a new controller for the "hardcore" (and that is possibly the worst button layout I could imagine from the looks of it), but that's not a game changer, or even all that interesting. Hell, with the classic controller for the Wii, it was almost expected they'd have something else to charge people more money for.
Haven't gotten through much of the E3 coverage myself, but the Last of Us and Watch Dogs look pretty smurfing great so far. I didn't have my hopes too high for anything to wow me this E3, but two new IP's that actually look great? Yes please.
ZombiU looks promising. Beyond that, I don't really keep up with Nintendo anymore (other than the DS). They were great when I was a kid but these days... I dunno. Still great for handhelds but I don't own a Wii and I don't think I'd own a WiiU, either.
DIdn't Rockstar already confirm that GTA V wasn't going to be at E3?
Wii U's press conference was underwhelming until you realize that all of those games are launch window games. Usually they'll show a bunch of things coming at any time in the future when they announce a console. Like when the 3DS was announced, its biggest reveal was Kid Icarus: Uprising, and that came out like a year after the console launched. Their first real system seller, Super Mario 3D Land, wasn't even announced with the system.
But everything they showed for Wii U is supposedly coming out this year, which I guess was a bad decision because it didn't have the wow factor of showing the best of what's coming over the next two years.
If they actually manage to get Hideki Kamiya/Platinum's new game out near launch, I'll have to buy one. It looks great.
It's hard to get excited for the Wii-U when most of the games they are showing for it have either been released on current consoles or will be released for them. I also can't quite fathom what the tablet controller will be used for to expand gaming. Right now, I keep thinking it will only be useful for stuff like the GBA/Gamecube connectivity titles, and while a sequel to Four Swords and a real sequel to Crystal Chronicles is a nice thought, I'm having a hard time justifying the new controller due to lack of meaningful application demos. I agree with Vivi22 that the hardcore controller is not ideally set up either.
Still, Nintendo has released little info on games designed around the new controller, so I'm not seeing much reason to get excited for the system as a whole, though at the same time, I feel Sony and Microsoft gave us a pretty lackluster generation currently as well, so I'm not exactly anticipating with any form of excitement for their next consoles either, especially if they are just going to be expensive multimedia hubs.
i am very interested in just dance 4
and dance central 3
and ni no kuni: white witch
Ni No Kuni: Wrath Of The White Witch Video Game, E3 2012: Forest Exploration Gameplay (Cam) | Video Clip | Game Trailers & Videos | GameTrailers.com
JUST DANCE 4 HAS THE BEST SONG EVER! Call me maybe :D
Final Fantasy tumblers
https://lh5.googleusercontent.com/-L...5/IMAG2625.jpg
Cutesy super-deformed figurines
https://lh6.googleusercontent.com/-1...5/IMAG2629.jpg
Also WiiU is way cooler than I was anticipating. It seemed kinda lame at first, but super mario wiiu was great :3
It comes off as ugly tacky kid's computer in all the pictures I'd seen before hand, but holding one feels really nice--compare the feeling of a dualshock with the form factor of a tablet. it's so comfortable!
they seemed to be pushing the "asymetrical" gameplay idea-- the controller doesn't just mirror the tv display-- for example, super mario brothers wiiu has an assist mode-- kishi and I tried it out where I was controlling mario with the wiimote and kishi was controlling the placement of temporary blocks, adding coins, killing enemies. It was a lot how we played most of NSMBwii except instead of me being in a bubble the whole time, I'm going through the platforming elements of the levels, and he's anticipating trouble areas and adding and removing elements in cooperation with me.
(not to say you couldn't use it to stymy your partner's progress ;D)
also, wiiu also brings HD graphics to nintendo, ABOUT TIME.
Ni No Kuni was kinda weird. I don't think I really grokked the way the game played. There were elements of automatically controlled characters, but switching between the characters was pretty difficult. There's also a lot of movement in the battle screen that made it hard for me to keep up with my characters and know what everyone was doing.
Also, for anyone who managed to like both lords of shadow and classic castlevania titles, be happy to know that the sequel seems to be very faithful to the gameplay of LoS while making the world more familiar to classic castlevania platforming fans.
I need that cactuar cup.
CACTUAR
:cry:
i'm a sucker for ellen page but this looks pretty all right
BEYOND: Two Souls
she's in TWO games this e3! impressive