I'd say try it again, if you only got to the Stillshrine because you didn't get very far. I don't even think you got Belias yet? I don't know when I'd say is a good time to say you've gone far enough to tell - did you do any of the marks?
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I'd say try it again, if you only got to the Stillshrine because you didn't get very far. I don't even think you got Belias yet? I don't know when I'd say is a good time to say you've gone far enough to tell - did you do any of the marks?
I just got this game again and plan on playing it again so maybe we can play it together Sam :3
Oh man, I remember when the game came out, there were quite a few hate threads going on; I was depressed. Even people who said they liked/loved it in the end said the story sucked.
Just a newsflash for everyone, but the story of Final Fantasy has been almost this one formula all of the time:
- Rebels fight against the empire.
With exception to how people took exception to the plot, most people liked it and their reasons why are great. The new combat system was similar to what Square-Enix used for XI, the world was full of a rich history and culture, and you had to take a few different tacks with a few different bosses and marks. I liked everything, and XII ranks up there in my list of Final Fantasys worth playing.
I hope you two ladies both enjoy the game.
"Play it again, Sam!"
Yeah, play, play, play.
I find the game to be quite good, growth and gambit system aside.
I've played through this game twice, years apart, and both times have lost interest by the time I got to Balfonheim. Christ, it is boring at times. You can go for hours and hours, through multiple areas (which, by the way, are pretty bland), and not hear anything in the way of plot advancement, or even information on the area you're actually going through. I always forget the plot within a few weeks. It's just a pretty dungeon crawler. Grinding is easier though (but more boring).
Kinda sad you made it all the way to Balfonheim and quit, when, plot-wise, all that you had left to do was the Fey Wood, Giruvegan and the Pharos. So, you were near the end of the game.
To me FFXII was a step in the right direction that XIII completely, utterly, and unforgivably smurfed up.
The game's dialogue is amazingly well-written, "I'm Captain Basch!" nonsense aside. With the exception of maybe Baldur's Gate, the good Fallouts, and Planescape Torment, I have never seen a better written RPG, or even game for that matter. The localization is shockingly good. The dialogue is almost Shakespearean at times but it totally works. That is enough for me to get into it.
The battle system, while not perfect, is fun, involving, deep, and strategic. It's tactical but gets your blood boiling.
The story is good, just different. The plot is much less melodramatic and much more subtle and nuanced. I wouldn't say it's the best, but it's handled in a fun and exciting new way.
I hated this game and voted it as the worst in the series when I first got it. But after I matured and played through it, I grew to thoroughly enjoy it. I'd give it another shot if you view it a certain way.
Let's, Kaycee. :3
Let's see...I got to the part where I was killing the Rogue Tomato (sad ;-;) and then viciously murdering sleeping cacti. :D
ff12 was one of my faves
best dialogue writing of the series for sure. atmosphere was wonderful. characters were great.
there's a lot, and i mean a lot, of subtleties in the story and in the character interactions. maybe i'm reading too much into it, but the subtlety really made this games story for me. it made it more real, and the voice actors all did a great job i think.
Mar-kwiss Ondore. :mad2:
YES
I love that. <3
Gave me a jolly.
I'm supposed to wait 4 hours before calling the doctor about that right?