Played that game a bit but wasn't fully sure what was going on :)
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I forgot about Resonance of Fate! That game's battle system was a lot of fun. I need to sit down and continue playing it again. Or start over since I haven't played it at all in like 2 years.
Breath of Fire III, for the master system and the dragon genes. Any character in the game could be a powerhouse, even Nina. :jess:
Grandia, for having real-time elements in it.
Namco X Capcom/SRW Endless Frontier/Project X Zone because of the fast-paced combos.
ff13 and 13-2
Thought of 2 more. Legaia and its sequel, and Tales of Rebirth. Tales of Rebirth, to me, still has the best battle system in Tales' history.
>>> Star Ocean games have the best RPG battle system..:luca:
Actually, XIII-2 is a good shout. I didn't think of it when going through this thread until Mirage mentioned it, and it was certainly a notable enough difference to XIII with the pet system it added. I really enjoyed it. FFX is a good shout, too. I also quite enjoyed the battle systems in Grandia and Grandia II. Of the old school systems, probably FFV or FFVII, and FFXI was a great system, too.
Final Fantasy X-2 and Final Fantasy XIII-2 has pure sex for battle systems.
I enjoyed the FFX battle system quite a lot. Just sitting there switching guys in and out without losing a turn was great.
I'm a huge fan of the battle systems for (in no particular order):
Grandia: It felt like a more tactical look at the ATB system FF introduced.
Personas 3 and 4: Exploiting enemy weaknesses while defending your own is goven even more priority.
Valkyria Chronicles: More Strategy RPGs should adopt this format; it feels really smurfing good to have this sort of control over my units.
Vagrant Story: Chaining moves, and using defensive counter moves with RISK penalties, having individual body parts suffer from damage, all really clever.
Parasite Eve: I'm a huge fan of the first game's battle system, it has the same fun that action games poses when you have to analyze a boss's attack patterns to succeed.
Final Fantasy XII: I love the real-time model.
Valkyrie Profile: I love having to max the combo meter to chain together special attacks with different characters. The more ways I learn how to utilize character attacks, the more addicting it gets.
Tales Series: Used to be Abyss, my current favorite is Xillia. Xillia's AD skills are just so expansive and do so much for each character, I love it.
Chrono Cross: As much as I can't get into the game's story, I really like the complexity of its battle system. Although I'd probably pull my hair out when trying to get the game's good ending.