Giving you an open world in the demo would have required you to download like 20 GB.
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Giving you an open world in the demo would have required you to download like 20 GB.
Also, an intro/prologue section (which is what we got) is one place where the strict linearity can be well used.
As a demo for the game, I think this is solid. It introduces characters, mechanics, and conflicts, while letting you play with the systems some. I'd knock it a bit for not allowing the customization to be used to its full potential (again, the schemata you start with are pretty much the best in the demo).
For someone coming from a dislike of XIII, the demo isn't great. It highlights several of the same problems that XIII had, including the linearity and the heavy use of cutscenes (which make up something like half the demo, if you just play straight through). Then too, the lack of any progression in the demo, while understandable, can be worrying. With no discernible rewards from combat outside of gil, we have no way of knowing how we will unlock new equipment or abilities, which brings back the fear of the restrictive Crystarium from XIII, and its incredibly gated progression.
I think the demo itself is pretty good, it just is designed to demo the game, rather than lay to rest concerns people had coming from XIII.
Well, we shall see how this game pans out then won't we? I won't buy it straight away like I did the other games. XIII has definitely been the worst installment(s) in the series. Can't think for the life of me why they keep on making sequels when the original was more or less universally panned. Reminds me of the title of Phoebe from Charmed's favorite movie, "Kill it Before it Dies."
Probably fans will also complain about Lightning Returns being less linear and having some great areas where you need to work with the NPCs to get souls for Ygdrassil.
It is like this:
Give fans what they want. Boo fanservice.
Don't fulfill their expectations 100%. You don't care about them.
Lightning Returns is great, I say. But that is just me.
I want an open world environment. I was hoping more for a radical departure from the gameplay of the first XIII game I played. It seems like much of the same thing as before though. I also think turn based combat is incredibly outdated and doesn't work on modern day consoles, but that's just me.