I think I also used Enigma. I was actually kinda disappointed, because the boss had a really easily exploitable weakness. After all those tag team battles, this one was a breeze.
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I think I also used Enigma. I was actually kinda disappointed, because the boss had a really easily exploitable weakness. After all those tag team battles, this one was a breeze.
Well, remember, none of the tag team battles were in the original game. Every chapter after Chapter 4 was a DLC chapter that was essentially identical to what we got in Chapter 5.
And Acedia can still wreck Enigma in that fight, unless you had multiple Spiritmasters.
i have a hunch that you guys playing the USA version is kinda different from the europe version
...which i am playing lol, the europe version
because i wasnt talking about that skill and so on
I played on the European Version, and the skill that negates damage for 4 turns is definitely called Enigma. I just checked there and everything.
The skill there are talking about Acedia I presume is one the boss uses and that negates the effects of Enigma.
Acedia has two effects. It negates the effect of your stat buffs (like Strength 150% and such), and it gives you a debuff that makes you weak to every element (this overwrites Enigma). So it can cause a lot of problems if you're relying on Enigma to negate the damage.
It doesn't erase Stillness, though. If you want to just completely break the game.