I just got through this in 20 minutes, just adjust the text speed to maximum and spam the O button to get through the text.
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Yeah pretty much this
It was thrilling and mysterious the first time around, but third-fourth time round, it's like- we know, where is the skip button ???
When re-playing I usually try and do the Shrina BLDG escape and Cloud's past all at once to get it out of the way.
I still don't get what the problem with knowing what's going to happen/knowing that it's semi-false memories. It seems like a silly reason to hate something to me. I get that that it doesn't have the same impact as the first time, but ultimately it must be the overall enjoyment of the segment that should determine whether or not you care this time around, right?
Basically, if you (the people who hate it) find it boring or badly written or whatever, I understand that as an opinion, but not "I know the answer".
It's dumb to question the 'realism' (like, no, the Buster Sword would break Cloud's wrists. Tifa wouldn't punch everything. Etc) because yeah, fantasy game. But you're still allowed to question the story/game mechanics. I think sometimes people use the "IT'S A FANTASY" excuse too much.
There are some things we suspend disbelief for. There are other things that seem pointlessly unrealistic. Cloud can hold the Buster Sword because he is genetically modified to be stronger thanks to JENOVA cells and Mako showers. The Tiny Bronco can float around without pontoons (I guess; I know nothing about planes or buoyancy).
If the writers are worth their salt, then every unrealistic element is built into the world's lore. The excuse "it's a fantasy game" should rarely be needed and it feels like people are too lazy to critically analyse something or they're trying hard to defend the game. The Tiny Bronco floating certainly doesn't ruin the game, and neither does the Nibelheim flashback.
I think "It's a fantasy" does work sometimes. Like zombie tree in IX. How does that work? Fantasy, that's how. it never really bothers me when that excuse is used.
Fantastical elements must still make sense in the game universe. The Iifa tree existing is strange, but it exists to ferry the souls between Terra and Gaia, and it creates mist as a byproduct of this. Zombie tree makes no sense in our world, but in Final Fantasy IX, it has justification and purpose. It's not there simply because Sakaguchi wanted the party to fight an undead boss.
Yeah, I get that. I probably just don't mind the "its fantasy" thing because most stuff does have a reason to it, I find. It's rare I see something that's just there because oh well why not.
Creating a fantasy tale without having fantasy elements would be rather impossible, after all :ffviwag: If you can't find a real world explanation and you can't find an in-universe explanation for something, then its existence begins to become questionable and you start looking for justification like "Rule of Cool" and stuff.
Jiro and Jinx already beat me to what I would have said. "It's fantasy" sounds too much like a convenient cop out so writers don't have to explain the things that doesn't even make sense in their own fantasy world.
The whole Nibelheim Flashback is one of the best moments in FFVII.
I honestly can't believe so many people dislike it.