That's rigth. Even Neo Bahamut is more powerfull and Bahamut equall to Ultima + the Bahamuts ignores def. Only thing that's better with Ultima is that it takes less time to do.Quote:
Originally Posted by Raistlin
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That's rigth. Even Neo Bahamut is more powerfull and Bahamut equall to Ultima + the Bahamuts ignores def. Only thing that's better with Ultima is that it takes less time to do.Quote:
Originally Posted by Raistlin
Time is of no importance, unless you have a time limit (like when you're getting Corel's Huge Materia, but you won't have Ultima or Bahamut ZERO at that point). Besides, Bahamut ZERO is pretty friggin' awesome, I like watching :D.
Yea, but it gets kinda boring after the 484th quadra-summoning.Quote:
Originally Posted by Jolts
Myabe, but it would take a while for me to get bored of it. I like the Bahamut summon in FFVIII the most, though. It just plain...well...it's the best :lol:.
Bahamut, a total badass, and he knows it ;). Heck, in FFX(-2), he just stands there with his arms crossed, and when he's hit, he barely flinches :laugh:.
I like the magic system of FF7 and I think it's best than FF8, at FF8 you need more summons (G.Fs) and Magic and you don't have MP, so FF7 is more excitble!
Where'd that come from? I was specifically talking about Bahamut :lol:.
---EDIT---
Nevermind, I realized you were staying on topic, sorry.
If you don't have all the stars on the materia full, then you cannot summon Bahamut infinite times. And yes, Ultima takes much less time to cast, which is an important factor to me. I cannot stand those long summons.Quote:
Originally Posted by Ultima Shadow
I like Hades
Yea... Bahamut the greatest summon there ever was! ;) and it actually TOOK 484 quadra summonings before I got bored.:DQuote:
Originally Posted by Jolts
And NOTHING beats the FMVs with him in FFIX. They'r just to beautiful... :love:
ps: vote in the summoning tournaments in the "General FF"!!! Vote BAHAMUT!!!!!
Well, well, well... but I would prefere Comet2 since it cost less MP + if you have enough in the magic stats, then it can do more than 9999 dammage.Quote:
Originally Posted by Storm
I wouldn't expect it from you, but I would expect it from a lot of other people. So don't take it personally.Quote:
Originally Posted by Raistlin
Even if your arguments are sound, I present the following.
1. Enemy Skills + Added Effect / Elemental = Nothing.
2. Magic Materia + Added Effect / Elemental = Something.
3. Something > Nothing => Magic Materia != useless.
I'm arguing they're not useless.
Many enemy skills rock (like the aforementioned Trine, Beta, Big Guard, etc.), but some can be missed, wheras with magic materia you just have to get them in the first place and then you're okay. Enemy Skills are easier to obtain if you know where to go, but some (Chocobuckle) are frustrating. With Magic Materia you just need patience, 2xGrowth weapons/armor, and a good spot to train. Bottom line, I use both Master Magic and E. Skill to kick ass. Use their strengths to cover each others weaknesses.
Raistlin, what's your take on FullCure and Shield? FullCure is just a 100MP X-Potion (almost useless), but Shield is unmatched, since Aeris is (SPOILER)unavailable to use her Limits by disc 3. It's expensive and doesn't last long, though.
"Useless" is an obvious exagerration. My point is that Enemy Skills are many times better than magic materia from the very first point you get the Manipulate materia in disc 1 to the end of the game.
EDIT: whoops, missed the last post somehow.
Many magic materia suck too. And you can't just "get them in the first place and then you're okay" because you have to master them by keeping them equipped, whether they're useful or not, thus taking up valuable mastering space that could be used for summons, command materia, or other useful materia(such as All).
Many Enemy skills suck, too, you're right, and others are really tough to learn. One great thing about Enemy Skills is that you don't have to learn them all, because having all the Enemy Skills doesn't get you anything special(unlike magic materia with Master Magic), since all the Enemy Skills already come on one materia.
The only weakness in Enemy Skills that Magic helps override is the lack of Revive. That's it. And Magic materia can be equipped to an Added Effect materia, if you do that kind of thing(which I usually don't).
FullCure is the second-most overrated Magic materia in the game(Ultima being th emost). Shield is unmatched, but it costs a ton of MP and doesn't last long. I, personally, would rather just lose an extra turn with one character and heal, using up less MP.
Well, E. Skills are also uneffected by W-Magic/W-Summon. Casting two sets of quadra-Comet2 is pretty nice :D. Or two sets of quadra-Bahamut ZERO.
Magics are good for the beginning, but once you get a full set of E.Skills they are pretty outmatched. I still like Shield, though. And Life2 is good since you don't get Angel Whisper until the last area. Plus Contain looks neat and I always pair it with Quadra because 4 Bahamut Zeros takes too long. I also use Comet2 when I first get it. Ultima sucks though.
Magics are also good for the battle arena if you get things like yellow/red materia break.
Sorry, bad choice of words. I meant that once you had the Magic Materia, you didn't have to worry about missing them and could level them up at your leisure, wheras some enemy skills (like Trine, Pandora's Box, Shadow Flare--in other words many of the best offensive ones) can be missed and can be very frustrating to get, wheras with Magic Materia you just need AP and patience.Quote:
Originally Posted by Raistlin
And I usually don't use Shield/FullCure/Added Effect either, but Added Effect and Elemental come in handy sometimes (like in the battle arena).
I rarely bother with summons (except MAYBE Phoenix or KotR if I'm lazy) because many are crappy and the good ones require insane amounts of AP to master. I prefer to use that time to master other materia for Master Magic and Master Command or gain Limit Breaks.