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You Are A:
Lawful Good Dwarf Ranger Druid
Follower Of Mielikki
Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.
Race:
Dwarves are short and stout, and easily recognizable by their well-cared-for beards. They are hard workers, and adept at stonework and engineering. They tend to live apart from other races; generally in deep, underground excavated systems, and as such tend to be distant from other races.
Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
Secondary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.
Deity:
Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.
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Detailed Results:
Alignment:
Lawful Good ----- XXXXXXX (7)
Neutral Good ---- XXXXXX (6)
Chaotic Good ---- XXXXXX (6)
Lawful Neutral -- XXXXX (5)
True Neutral ---- XX (2)
Chaotic Neutral - (0)
Lawful Evil ----- (0)
Neutral Evil ---- (-3)
Chaotic Evil ---- (0)
Race:
Human ---- XXXXXX (6)
Half-Elf - XXXX (4)
Elf ------ (-3)
Halfling - (-2)
Dwarf ---- XXXXXXX (7)
Half-Orc - X (1)
Gnome ---- XX (2)
Class:
Fighter - XXX (3)
Ranger -- XXXXXXXX (8)
Paladin - X (1)
Cleric -- (0)
Mage ---- (-10)
Druid --- XXXX (4)
Thief --- (-1)
Bard ---- XXXX (4)
Monk ---- X (1)
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Fair enough. I don't like thinking of myself as a dwarf, but, you know, I do like geological stuff.
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I Am A: Lawful Good Half-Elf Ranger Druid
Alignment:
Lawful Good characters are the epitome of all that is just and good. They believe in order and governments that work for the benefit of all, and generally do not mind doing direct work to further their beliefs.
Race:
Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.
Primary Class:
Rangers are the defenders of nature and the elements. They are in tune with the Earth, and work to keep it safe and healthy.
Secondary Class:
Druids are a special variety of Cleric who serves the Earth, and can call upon the power in the earth to accomplish their goals. They tend to be somewhat fanatical about defending natural settings.
Deity:
Mielikki is the Neutral Good goddess of the forest and autumn. She is also known as the Lady of the Forest, and is the Patron of Rangers. Her followers are devoted to nature, and believe in the positive and outreaching elements of it. They use light armor, and a variety of weapons suitable for hunting, which they are quite skilled at. Mielikki's symbol is a unicorn head.
Find out What D&D Character Are You?, courtesy ofhttp://img.livejournal.com/userinfo.gifNeppyMan (e-mail)
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I Am A: Neutral Evil Human Fighter Thief
Alignment:
Neutral Evil characters believe in Number One. Their personal gain takes precedance over all else, and they will work with whomever necessary and whatever institutions necessary to further their own goals.
Race:
Humans are the 'average' race. They have the shortest life spans, and because of this, they tend to avoid the racial prejudices that other races are known for. They are also very curious and tend to live 'for the moment'.
Primary Class:
Fighters are the warriors. They use weapons to accomplish their goals. This isn't to say that they aren't intelligent, but that they do, in fact, believe that violence is frequently the answer.
Secondary Class:
Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.
Deity:
Cyric is the Neutral Evil god of death, murder, the dead, strife, tyranny, deception, and illusion. His followers are working to secure his position as a new god, and are in conflict with many worshippers of other deities. They wear black or dark purple robes, with silver trimming, and wear silver bracelets. Cyric's symbol is a skull set in a purple starburst.
Find out What D&D Character Are You?, courtesy ofhttp://img.livejournal.com/userinfo.gifNeppyMan (e-mail)