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Originally Posted by Vyk
I appreciate that they saved the industry, but that was 20 years ago. It hardly matters any more.
Of course it matters now. Columbus didn't do a whole heck of a lot after he discovered the Americas, but that event impacts the world in major ways to this very day. Likewise, Nintendo's acts in the mid-80s are reponsible for the entire industry as it exists right now.
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They're not doing anything with it now. They're sitting in the corner doing their own thing putting on a show for their cult-followers, and not really much more.
They're the biggest innovators in the industry by far. Heck, they're practically the only innovators in the industry.
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Yes, the DS is innovative, but it's not taking over the market by storm.
How is selling hundreds of thousands of units every week not taking the market by storm?
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They're just playing it normal and safe like. They don't take real risks, they take risks when they can afford the loss.
The DS was a huge risk. The handheld market is Nintendo's biggest money-earner, so if their new handheld had flopped and forced them to recede to the GBA while Sony overtook the market with the PSP, they'd have been in quite a tight spot. The Revolution is another huge risk, as it favors an innovative yet highly unorthodox and unfamiliar method of control over sheer processing or graphics-producing power, which is what mainstream consumers are looking for.
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Analog control was inevitable.
You may as well discredit every inventor and innovator who ever created everything, since, after all, somebody would have come up with their ideas eventually.
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And the GC doesn't really have a kiddy image, per se. It really is kiddy. The only mature games available on it are multi-platform. And even those are dreadfully few and far between.
Some mature games that are exclusive to the GC are Metroid Prime, Metroid Prime 2, Eternal Darkness, Metal Gear Solid: The Twin Snakes, and Geist. Those are just off the top of my head, and I'm not even into mature games.
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And its big name franchises are pretty paint-by-number any more.
The same can be said for every single game company that has a franchise to its name. Huge upheavals of the status quo are for entirely new games, not installments in a series.