Gee, jumping was pretty common in all most games by then. I mean even Mario could jump.
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Gee, jumping was pretty common in all most games by then. I mean even Mario could jump.
I always found cradle rushes an immersive gaming time.Quote:
Originally Posted by Rye
Not jumping detracted nothing from the games. Indeed, having a jump feature would have just led to annoying bunny-hopping, which is FTL.Quote:
Originally Posted by Darth Holmes
I go with Perfect Dark. Goldeneye is an absolute classic, an amazing game, and to this day remains completely playable. But for me, PD was so much more. I can remember the tunes I hummed in Chicago, the Pelagic II, and the Carrington Institute. I can remember most of the game pretty well, if not exactly. The weapons were brilliant (Oh yes please, I will have the Farsight XR-20, thanks!), the characters were great, and the levels were something else. Goldeneye is a hugely accomplished game, but (For me at least) Perfect Dark is something special.
You can't beat the feeling of infiltrating Datadyne HQ's secret labs. You also can't beat Elvis.
I spent many a happy hour playing GoldenEye's multiplayer mode, so I'm going to go with that. :)
Elvis was brilliant, and so was the Farsight, though I was always more partial to the Laptop Gun. You have to love that secondary function.
Perfect Dark. It was far superior. What it's turned into lately isn't a good thing... Then again, I could say the same for Goldeneye and Rogue Agent.
But Perfect Dark was definitely the best. No doubt about it. It just was!
I've never played perfect dark but I adore Goldeneye. I've spent many a happy hour with my siblings, and the neighbor boys up in my brothers room having James Bond tournaments. Playing the flag tag option in multiplayer was hilarious.
I'll have to go with Perfect Dark. Although Goldeneye was a great game that I played numerous times, Perfect Dark just had a sweet mulitplayer that I played many,many times. btw, halo sucks
Goldeneye: Rogue Agent wasn't made by Rare like the original, so I don't think you could compare them in the same way as Perfect Dark and Perfect Dark: Zero, really.Quote:
Originally Posted by Shaun
Goldeneye hands down :D
Perfect Dark. Those challenges and the BOTs made it that much better.
Silly people. You all misspelt TimeSplitters.
And jumping was intentionaly taken from the game. David Doak (who worked on GoldenEye, Timesplitters and worked breifly on Perfect Dark before leaving Rare) has said that he intentionaly removes jumping from his games because people abuse it.
I mean in Halo, due to the lack of balancing you see in these games, most battles degrade to two people; bouncing around in circles with their pistols.
While Perfect Dark is the superior game, I don't think anything can come close to the fun of Power Weapons in the Complex.
Perfect Dark. I'm so sick of people saying how great & wonderful a game Goldeneye was. I don't hate it, but I'vr just played on it soo much & it's just boring.
id say golden eye cos i thinkits more enjoyable than perdect dark I HAVE BOTH :D and ive got other classic n64 games